Attributes: Difference between revisions

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|align="center"|Matter*5
|align="center"|Matter*5
|-style="background:#efefef;"
|-style="background:#efefef;"
!align="left"|Etheriality
!align="left"|Ethereality
|align="center"|Maximum ethereal points (Mana)
|align="center"|Maximum ethereal points (Mana)
|align="center"|Ethereality*8
|align="center"|Ethereality*8

Revision as of 08:56, 3 March 2009

Pickpoints

Pickpoints are obtained through leveling Overall (combination of the experience from all skills). They can be exchanged at the Wraith on Isla Prima for Basic Attributes, Nexuses and positive Perks. The Wraith also offers negative Perks which give you additional Pickpoints should you choose to get them.

Basic and Cross Attributes

Basic Attributes are capped at no more than 48 and can be increased by exchanging pickpoints for them. Each Basic Attribute is linked to three different Cross Attributes. Cross Attributes are raised by one if you spend two pickpoints on the corresponding Basic Attributes. (Example: to increase Might by 1 you have to spend two pickpoints on either Physique or Coordination, or spend one pickpoint each).

Note: Diagram will be replaced with a better one

Related formulas

Cross Attribute Effect Formula
Might Maximum amount you can carry (EMU) Might*20
Matter Maximum material points (Health) Matter*5
Ethereality Maximum ethereal points (Mana) Ethereality*8
Rationality 1 extra experience in harvesting Rationality
Rationality 1 extra experience in mixing skills Rationality/2
Rationality 1 extra experience in attack or defense Rationality/3