Invasions

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Revision as of 11:28, 15 August 2008 by en>Ermabwed (→‎Automatic Invasions: GIWS description and some links)
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Primer

There are times in Draia when the forces of evil try to gain control over the lands. The moon turns red, and monsters invade the various maps. There are two types of invasions: moderator-lead invasions, and automatic invasions. If an invasion occurs, you will usually be noticed by a moderator announcement, or a warning from the GIWS (Global Invasion Warning System). As a rule of thumb, the map Isla Prima is _always_ safe during invasions. In most cases, being indoors (in buildings, not caves) is safe, too, although there have been cases where players were killed while being AFK indoors during an invasion, but there has been no proof of what happened there.

Invasions usually happen in waves, e.g. the first wave of monsters invading map A, the second wave invading B, the third wave C, and so on. Automatic invasions are finished once all monsters have been defeated in a given timespan, if not another wave will spawn elsewhere, to a maximum of three waves. Moderator-led invasions usually take 30-60 minutes, and cover as many maps, monsters and waves as the moderator has planned.

Automatic Invasions

Global Invasion Warning System

The GIWS is a player-funded automatic invasion warning system, the initial activation took 8 million gold coins, 1 million sulfur and 500 hydrogenium bars, the monthly maintenance fee is 200k gold coins.
There are four levels of efficiency for the GIWS, depending on funds

  • Inactive: In case of no funds, the system becomes inactive, it can be reactivated by paying the monthly fee.
  • Level 0: At this level, the system broadcasts a warning when the invasion reaches the main map (for dragon invasions this probably means the last map of the invasion).
  • Level 1: At this level, the system broadcasts a warning when the monsters spawn for the first time.
  • Level 2: At the highest level the system broadcasts a warning 2 minutes before the invasion starts

(The source names those 3 levels (0,1,2), the last one however with a 1 minute warning time, however there's a 2 minute warning, which might indicate the existence of a level 3, confirmation needed).
Donations for the funding of the system are accepted by Mesterul Manole at the Lakeside docks of White Stone. Donations that exceed 20k gold coins will be broadcast.

Invasion Courses

  • Valley Of The Dwarves: The "classic" automatic invasion. It starts out in the VotD gold mines, second cave. The second wave is in VotD, gold mines (first cave). The third wave is in VotD and endangers those people sitting at the outdoor storage.
  • Morcraven Marsh: It starts out in the Morcraven Cave (TODO: silver or gold?), then again in the Morcraven Cave, and lastly invade the Morcraven Marsh map.

Moderator-led Invasions

The maps where the invasion takes place are announced via moderator broadcast messages. Where it takes place, and which monsters and how many participate are completely up to the moderator team running the invasion. It usually starts out rather low-level, then rises up, sometimes even up to Giants (and, if Roja or Entropy participate, even Dragons).

Scheduled No Drop Day Invasion

Recently every weekend one more planned invasions occur on No Drop Day. No Drop Day is a special day when both creatures/monsters and players do not drop anything when they die. However Entropy often changes the day to No Drop Day and launch an invasion. As you cannot drop any valuables this encourages more people to take part. It is widely considered to be an extremely enjoyable event for all.