Editing
Bethel Invasion
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
== Basic Rules of Survival == I like to define a basic set of rules which are priotized and which are a summary from experience. This guide may not apply to players which are above * '''rule #1:''' Don't panic ** easier said then done, but if you panic then you are not prepared for the situation or you ignore your own set limits and you have gone too far or something unexpected happend. ** You are in the middle of the spawn area, congratz, you can panic now ^^. * '''rule #2:''' No cooldowned and no mana burn ** if you do get a cooldown, make sure you stay away from monster of all kind. It will dramaticly decrease your chances of survival otherwise. ** mana burn means that you will not only lose your mana, but also loose the same amount in health. If you get just two mana burns you loose 60 mana and you will need to drink 3 [[File:Potion of Spirit Restoration.png|25px]] (3 x 18 seconds of cooldown) to refill. Therefore make it a priority to limit or reduce the chances of mana burn. (Funny side note: If your mana is zero, a mana burn will not take any health from you, but you are more or less dead all the same.) * '''rule #3:''' Drain Mana from all the tigers and grizzly bears that come near you (medium density). * '''rule #4:''' Have Magic Immunity on at all times (high density). For Magic Immunity you have to use 30 mana + 2 [[File:Magic Essence.png|25px]] + 1 [[File:Energy Essence.png|25px]] and it lasts for 90 seconds. The penalty for not casting the spell is much worse. Also make sure you have enough mana to refresh the spell before its effect wears off. * '''rule #5:''' stay away from strong creates that give you frequent and high critical damage. Critical damage (to hit) will not be absorbed by your armor. ** For example (a perspective from 130 a/d): Stay away from [[Frost Troll]], [[Nasparliu]], [[Nasty giant]]s and [[Mare Bulangiu]] and [[Dragons]] as a general rule. If such a creature comes near you, you should flee from the fight and make sure you do not get engaged again after you use a [[Ring of Disengagement]] (31 seconds cooldown). * '''rule #6:''' teamplay * '''rule #7:''' it's better (from economic perspective) to flee 50 times from a fight then to die just once. ** This also means you have to know when to flee from a fight. For example: You can decide to flee, before a tiger gives you cooldown and death is inevitable. * '''rule #8:''' Don't force anything. You may think that sometimes you have to kill just one more monster. It will exploit your recources and mislead other players around you to follow your bad example which puts everyone in danger. * '''rule #9:''' know your limits: Don't attack anything in the invasion that you have no experience with. For your character and your armor set there will be a specific number of highest damage which you can expect. If don't you have experience with the type of monster, better stay away from it and practise in a safe environment.
Summary:
Please note that all contributions to Eternal Lands Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
Eternal Lands Wiki:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
Main page
Forum
Recent changes
Help
Site support
Skills
Alchemy
Combat
Crafting
Engineering
Harvesting
Magic
Manufacturing
Potion
Ranging
Summoning
Tailoring
Items
Armour
Books
Clothes
Food
Stones
Tools and misc
Weapons
Game components
Achievements
Astrology
Attributes
Bots
Creatures
Experience
Gods
Guilds
Instances
Invances
Invasions
Maps
Nexus
NPCs
Perks
Quests
Skill schools
Special days
Time keeping
User interface
Other
Acronyms
Beginner help
Commands
Customize
External tools
Guides
Servers
Updates to EL
Tools
What links here
Related changes
Special pages
Page information