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== General information == Poison in Eternal Lands is a condition where the player loses a constantly decreasing amount of health. A remedy for this condition is the potion [[Poison Antidote]]. Pre-[[toadstool]] poison involved losing 1 health point per time interval for a maximum of 5-10 health points. Now, poison has a formula based on the time remaining. The mathematics are discussed later in this guide. Some qualitative observations we can make in this section: * Each poison lasts 3 minutes, and they are cumulative, meaning each additional poison adds another 3 minutes. * Due to the nature of the cumulative formula, having only one dose of poison at a given time will yield the least damage. * Three indications that poisoning has occurred, besides loss of health, are: ** A green icon in the lower left of the screen, just above the mana display. ** A green particle eye-candy visualization around the avatar. ** A message in the console in red print. The poison icon and particle visualization will continue until a green 0 is displayed for health loss. When the poison message is displayed, there is a 10 second delay before the first damage, and each additional damage is separated from the last by 10 second intervals. The 10 second delay means that the total time from the poison message display to green 0 display is 190 seconds, or 3 minutes and 10 seconds. === Sources of poison === * Using a [[Toadstool]] has a 1/21, or approximately 4.8%, chance of yielding a poison. * Being attacked by a [[Red Snake]] or [[Skunk]] has a chance of yielding a poison. This chance is lessened by wearing armour during combat. * Using an [[Invisibility Potion]] has a 30% chance of yielding a poison. * Walking over a [[Poisoned Caltrop]] does 15 base damage plus 1 for every 5 [[engineering]] levels, and it yields a poison which can only accumulate up to 26 poison damage per hit (as when the victim steps on the caltrop while his last poison damage was 20). Further poisoned caltrops do not add poison damage until the damage returns to 20. (Note: The engineer's level does not affect the poison damage; the standard formulas below apply.) * Casting the [[Poison Spell]] yields a poison on the victim of the spell. However, damage depends on the [[magic]] level of the caster; the standard formulas below do not apply.
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