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Comprehensive guide to potion making
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==== High food items ==== Potions or items in general that require a large amount of food for creation pose the potential problems of * boredom if you're using feasting potions or * extra costs for [[Poison Antidote|antidotes]] and [[Health Essence]]s if you're using toadstools or a combination involving toadstools. And even if you're [[I Eat Dead People Perk|eating dead people]] you might regret going through your food so fast. If you're just going to make a few, possibly because of a request, waiting for [[cooldown]], getting [[poison]]ed and such won't be so bad but for leveling you'll seriously want to consider saving your ingredients for a [[Special Days#Day of Joule|Day of Joule]]. One obvious point to be considered when making high food items is finding a good food mix, even on Day of Joule. Things to be considered are * reduce the time you have to wait for food with cooldown (if applicable) * balance the waiting with chance to be poisoned (if applicable) * optimize use of food items (e.g. try not to "waste" the 5 food from feasting potions by going below 0 food prior to using them) You will have to find a combination that works for you for a given item either by careful calculation or by trial and error, a combination (both of foods and the methods to get to a food combination) will probably do nicely in most cases.
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