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=== Value === :''See also: [[Complex items]] {| style="width:100%;" cellspacing="0" cellpadding="10" |- style="vertical-align:center;" | style="width:70%;" | * The value of a harvestable can be determined by how long it takes to harvest it and how much time you spend relative between harvesting and walking to storage, or in other words how much it weighs and how far the source is from the storage. * A harvestable in storage is usually worth more than in a bag at the harvest location. * Each type of harvestable has its own chance of producing a Mini-Event. * Each time you get a Mini-Event you can not begin harvesting until your cooldown ends. For a diamond (level 4) it will take 4 seconds until you can begin to harvest again. :<font color="blue">Mini-Events are left out of the calculation, but certainly influence harvest time and price of an item. Here are some examples between theory and reality.</font> | style="width:30%;" | |} <br /> {| style="width:100%;" cellspacing="0" cellpadding="0" |- style="vertical-align:top;" | style="width:33%;" | :'''Example 1''' * free inventory = 940 emu = 470 '''silver ore''' * 470 ore * 2sec/2ore = 470 seconds to harvest * 1:50 min (110 seconds) to storage * 23% of harvest time is needed to walk from the silver ore to storage * base price is 2gc/ore * formula: base price + 23% or 2gc * (100+23) / 100 * final price is 2.46gc per silver ore. :In reality the market price is around 2.5gc | style="width:33%;" | :'''Example 2''' * free inventory = 940 emu = 234 '''iron ore''' * 234 ore * 2sec/2ore = 334 seconds to harvest * 1:30 min (90 seconds to storage) * 38% of harvest time is needed to walk from the iron ore to storage * base price is 2gc/ore * formula: base price + 38% or 2gc * (100+38) / 100 * final price is 2.76gc per iron ore. :In reality the market price is around 4gc. | style="width:33%;" | :'''Example 3''' * free inventory = 940 emu = 940 '''titanium ore''' * 940 ore * 4sec/2ore = 1880 seconds to harvest * 2:10 minutes (130 seconds) to storage * 7% of the harvest time is needed to walk from titanium ore to storage * base price = 4gc/ore * formula: base price + 7% or 4gc * (100+7) / 100 * final price is 4.28gc per titanium ore. :In reality the market price is around 2.5gc. |} {| style="width:100%;" cellspacing="0" cellpadding="0" |- style="vertical-align:top;" | style="width:33%;" | :'''Example 4''' * free inventory = 940 emu = 312 '''diamonds''' * 312 diamonds * 4sec/2ore = 624 seconds to harvest * 1:30 minutes (90 seconds) to storage * 14% of the harvest time is needed to walk from diamonds to storage * base price = 4gc/ore * formula: base price + 14% or 4gc * (100+14) / 100 * final price is 4.56gc per diamond. :In reality the market price is around 4gc. | style="width:33%;" | :'''Example 5''' * free inventory = 940 emu = 94 '''gypsum''' * 94 gypsum * 2sec/2ore = 94 seconds to harvest * 2:00 minutes (120 seconds) to storage * 128% of the harvest time is needed to walk from gypsum to storage * base price = 2gc/ore * formula: base price + 128% or 2gc * (100+128) / 100 * final price is 4.56gc per gypsum. :In reality the market price is around 10gc. | style="width:33%;" | :'''Continuation of Example 5''' * '''gypsum''' is often transported in mule shape * 1 load of gypsum requires 8 [[Creature food]] and 1 [[Mule Glyph]] * cost = 8 * 85gc + 250gc = 930gc * a good mule has 2000 emu = 200 gypsum * 930gc / 200 gypsum = 4,65 gc/gypsum * in addition to the price calculated in Example 5 * final price is 9.21gc = 4.56gc + 4.65gc :In reality the market price is around 10gc. |} [[Category:Harvestables| ]]
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