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{{FoCW Header|Invisibility|Hiding from attacks}} '''Invisibility''' in ''Eternal Lands'' is a state in which a player or [[creature]] does not appear on screen under normal circumstances. The following items can render the user invisible: * [[File:Invisibility Spell.png|25px]] [[Invisibility Spell]], a [[magic]] spell * [[File:Invisibility Potion.png|25px]] [[Invisibility Potion]], which has a chance to [[poison]] you instead of granting invisibility Players can remain invisible only temporarily. If you become invisible, you will remain partially visible to yourself and appear translucent or ghost-like on your screen. Being invisible is similar to having the [[Monster Magnetism Perk]] or [[Monster Magnetism Cloak|Cloak]] in that most creatures will ignore you. Unlike MM, invisibility works against [[Arctic Chimeran]]s and [[Dragon]]s, although invasion [[Arctic Chimeran]]s and [[Bulangiu]] have true sight (see below). So far, the [[Invisible Rat]] is the only invisible creature. It remains invisible permanently. Invisibility is not related to [[Attributes|perception]] or vision distance at [[night]]. Therefore, it is not related to the [[Guides/arm|Light Modifier]], [[Lightmeter]]s, [[Night Visor]]s, or the [[Cape of Passive Camouflage]]. === Negation of effects === Invisibility can be rendered useless if an observer has [[True Sight]] or if an invisible character walks in the range of an [[Invisibility Removal Ward]], an [[engineering]] item. If you fire a [[ranging]] [[weapon]] while invisible, you will become visible each time you fire it unless you have the [[Ninja Perk]] or have the [[Tunic of the Ninja]] equipped. That perk gives you the chance to remain invisible while shooting. [[Category:Contents]]
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