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== Training Magic == | == Training Magic == | ||
* First spell to learn is '''[[Heal]]''' | * First spell to learn is '''[[Heal]]''' | ||
**[[Sigils]] required: [[Increase Sigil|Increase]], [[Health Sigil|Health]] | ** [[Sigils]] required: [[Increase Sigil|Increase]], [[Health Sigil|Health]] | ||
** Sigils may be purchased from the Magic Shops in [[White Stone]] | ** Sigils may be purchased from the Magic Shops in [[White Stone]] | ||
** Requires 1 [[Health Essence]] to cast | ** Requires 1 [[Health Essence]] to cast | ||
* Next is '''[[Remote Heal]]''' - [[Magic]] Level 4 required | * Next is '''[[Remote Heal]]''' - [[Magic]] Level 4 required | ||
**[[Sigils]] required: [[Global Sigil|Global]], [[Increase Sigil|Increase]], [[Health Sigil|Health]] | ** [[Sigils]] required: [[Global Sigil|Global]], [[Increase Sigil|Increase]], [[Health Sigil|Health]] | ||
** Requires 2 [[Health Essence]] and 1 [[Magic Essence]] to cast | ** Requires 2 [[Health Essence]] and 1 [[Magic Essence]] to cast | ||
* And then '''[[Shield]]''' - [[Magic]] Level 9 required | * And then '''[[Shield]]''' - [[Magic]] Level 9 required | ||
**[[Sigils]] required: [[Create Sigil|Create]], [[Matter Sigil|Matter]], [[Protection Sigil|Protection]] | ** [[Sigils]] required: [[Create Sigil|Create]], [[Matter Sigil|Matter]], [[Protection Sigil|Protection]] | ||
** Requires 1 [[Matter Essence]] to cast | ** Requires 1 [[Matter Essence]] to cast | ||
** NB this need not only be used during fighting. It can and should be used as often as possible. During alching, mining, walking, etc. One of the best ways to train the Magic skill. | ** NB this need not only be used during fighting. It can and should be used as often as possible. During alching, mining, walking, etc. One of the best ways to train the Magic skill. |
Latest revision as of 13:05, 8 August 2021
Training Magic[edit]
- First spell to learn is Heal
- Sigils required: Increase, Health
- Sigils may be purchased from the Magic Shops in White Stone
- Requires 1 Health Essence to cast
- Next is Remote Heal - Magic Level 4 required
- Sigils required: Global, Increase, Health
- Requires 2 Health Essence and 1 Magic Essence to cast
- And then Shield - Magic Level 9 required
- Sigils required: Create, Matter, Protection
- Requires 1 Matter Essence to cast
- NB this need not only be used during fighting. It can and should be used as often as possible. During alching, mining, walking, etc. One of the best ways to train the Magic skill.