Remote Heal Spell: Difference between revisions

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{{FoCW_Header|Magic|Remote Heal}}
{{FoCW Header|Remote Heal|Magic}}


== Remote Heal ==
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[[File:Remote Heal Spell.png]]
 
* Heals the target's Material Points based on the [[magic]] level of the caster
** <code>(Rationality * [[Magic]] Level) / 48 + (random number between 7 and 12)  = Material Points recovered</code>
* You can't heal the target, if you are the last one, who has been in combat with it
** You can attack the target with another char to allow your char to heal it
** You have to logout/login with the healer
** This can be useful for multi training, as monsters tend to get low and healing them saves you the trouble to re-collect the mobs all across the map


=== Ingredients ===
=== Ingredients ===
1 [[Alchemy/Health_Essence|Health Essence]]<br />
* [[File:Health Essence.png|25px]] 2 [[Health Essence]]
1 [[Alchemy/Magic_Essence|Magic Essence]] <br/>
* [[File:Magic Essence.png|25px]] 1 [[Magic Essence]]
 
=== Sigils ===
* [[File:Global Sigil.png|25px]] [[Global Sigil|Global]]
* [[File:Increase Sigil.png|25px]] [[Increase Sigil|Increase]]
* [[File:Health Sigil.png|25px]] [[Health Sigil|Health]]


=== Casting Information ===
=== Casting Information ===
Sigils Required: Global, Increase, Health<br/>
Mana cost: 8<br />
Minimum Magic Level: 4<br />
Minimum Magic level: 4<br />
Mana Cost: 8<br />
Base Magic experience given: 15
Base Experience Given: 15<br />


=== Effects ===
{{Magic/Nav}}
Heals the target Material Points based on the level of the caster. <br/>
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{{Magic/Nav}}
[[Category:Spells]]

Latest revision as of 17:03, 8 August 2021

  • Heals the target's Material Points based on the magic level of the caster
    • (Rationality * Magic Level) / 48 + (random number between 7 and 12) = Material Points recovered
  • You can't heal the target, if you are the last one, who has been in combat with it
    • You can attack the target with another char to allow your char to heal it
    • You have to logout/login with the healer
    • This can be useful for multi training, as monsters tend to get low and healing them saves you the trouble to re-collect the mobs all across the map

Ingredients[edit]

Sigils[edit]

Casting Information[edit]

Mana cost: 8
Minimum Magic level: 4
Base Magic experience given: 15