Custom maps: Difference between revisions

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{{FoCW_Header|Custom Maps|The Maps of Eternal Lands}}
{{FoCW Header|Custom Maps|The Maps of Eternal Lands}}
 
== General notes ==
== General notes ==
* "Map" refers here to the image that is displayed on the "Tab-Map" and the "Mini-Map" and ''not'' to the file that holds the information about landscape, trees, houses etc. those latter files have the ending ".elm". '''Under no circumstances mess around with the elm-files!'''
* "Map" refers here to the image that is displayed on the "Tab-Map" and the "Mini-Map" and ''not'' to the file that holds the information about landscape, trees, houses etc. those latter files have the ending ".elm". '''Under no circumstances mess around with the elm-files!'''
* We'll call those images also "map-bmps" as they come in bmp-format.
* We'll call those images also "map-dds" as they come in (Direct Draw Surface)-format.
 


== Disclaimer ==
== Disclaimer ==
Line 8: Line 10:
* Any and all problems that result are '''not''' to be taken to the Eternal Lands staff.
* Any and all problems that result are '''not''' to be taken to the Eternal Lands staff.
* Any such attempt at reporting problems based on the use of the custom maps listed below, causing Eternal Lands staff to waste their time, will be ignored and could result in suspension of game play.
* Any such attempt at reporting problems based on the use of the custom maps listed below, causing Eternal Lands staff to waste their time, will be ignored and could result in suspension of game play.


== Available custom maps ==
== Available custom maps ==
* [http://maps.el-pl.org/index.php?go=mappack Bloodsucker's maps]
 
* [http://xoomer.alice.it/rangersofthenorth/maps.html Rangers of the North maps]
=== 1.9.5 Client Maps ===
 
* [https://maps.el-db.com Burned Maps] (Version 1.9.5-02 released July 12, 2018)
 
=== 1.9.3 Client Maps ===
 
These maps will still work, but do not include any new locations added in client releases since then.
 
* [http://maps.el-pl.org/index.php?go=mappack Bloodsucker's maps] (Last update: July 2011 - now abandoned)
** Use updated Bloodsucker maps from [http://www.gm.fh-koeln.de/~linke/EL-Services.html Sir Odie's EL-Services] instead. (Last update: June 2013)
 
* [http://www.openttdcoop.org/files/pm/private/el Elke's selected map updates] (Last update: April 2013)
 
* [http://www.el-cel.com/info/files.php Olivine's Maps - available in high and low resolutions] (Last Update: July 22, 2013 - see http://www.eternal-lands.com/forum/index.php?showtopic=58579 for more information)
** [https://drive.google.com/folderview?id=0BxXRh4b-eRf-VGt4R1V1YUo4dEk&usp=sharing View Maps in High Resolution (4 Mega Pixel) on Google Drive or download as JPG-File]
** Viewing a map in full size (Zoom) takes a few seconds to load.
 
* [http://hatwood.net/stoneVines/art.php Hatwood's maps] under construction with very fine artwork, a excellent resource if you are looking for a specific spawn location, mostly for Haidir Quests but also some creature spawns useful for training or gathering drops.


== Installation ==
== Installation ==
Line 17: Line 37:
=== Windows ===
=== Windows ===
* The method described below does not over-write the existing map files
* The method described below does not over-write the existing map files
* You should be able to install the bmp-maps while the game is running, ''this was not tested on windows, if in doubt, log out''.
* You should be able to install the dds-maps while the game is running, ''this was not tested on windows, if in doubt, log out''.
* Replace "1_7_0" with the current client version below.
'''* Replace "1_9_5" with the current client version below.'''


# Open the Map-Pack-Zipfile you've downloaded with the appropriate application (double clicking should be enough).
# Open the Map-Pack-Zipfile you've downloaded with the appropriate application (double clicking should be enough).
# Choose to extract all files to "My Documents\Eternal Lands\updates\1_7_0\maps\"
# Choose to extract all files to "My Documents\Eternal Lands\updates\1_9_5\maps\"
#* If any folder in that list doesn't exist, create it and subsequent folders (when you pick the target directory for extraction you should see a "create new folder" icon in the dialog window).
#* If any folder in that path doesn't exist, create it and subsequent folders (when you pick the target directory for extraction you should see a "create new folder" icon in the dialog window).
#* Make sure to not create subfolders of "maps" by extraction, the map-bmps should be in "maps"
#* Make sure to not create subfolders of "maps" by extraction, the map-dds files should be in "maps"
* If you want to get rid of a certain or all custom maps at a later date, simply delete the corresponding bmps (nothing else should be in that folder) from "My Documents\Eternal Lands\updates\1_7_0\maps\". Deleting custom maps will cause the game to display the original game art again (if there was a tab map in the first place) if you followed the above instructions.
* If you want to get rid of a certain or all custom maps at a later date, simply delete the corresponding dds files (nothing else should be in that folder) from "My Documents\Eternal Lands\updates\1_9_5\maps\". Deleting custom maps will cause the game to display the original game art again (if there was a tab map in the first place) if you followed the above instructions.


=== Linux ===
=== Linux ===
* The method described below does not over-write the existing map files
* The method described below does not over-write the existing map files
* Installing the bmp-maps can be done while the game is running.
* Installing the dds-maps can be done while the game is running.
* We assume the map-pack you have downloaded is called ''MapPack.zip'', replace the name where applicable. For some reason most map packs come as zip-files, use the appropriate man pages to find the correct commands or use GUI tools, such as [http://utils.kde.org/projects/ark/ Ark] in other cases.
* We assume the map-pack you have downloaded is called ''MapPack.zip'', replace the name where applicable. For some reason most map packs come as zip-files, use the appropriate man pages to find the correct commands or use GUI tools, such as [http://utils.kde.org/projects/ark/ Ark] in other cases.
* We assume, you've downloaded the map pack to your desktop.
* We assume, you've downloaded the map pack to your desktop.
* '''One:''' Open a terminal application (Terminal, Konsole, xterm, etc.)
* '''One:''' Open a terminal application (Terminal, Konsole, xterm, etc.)
* '''Two:''' To extract the bmp-files run
* '''Two:''' To extract the dds-files run
  unzip -j ~/Desktop/MapPack.zip -d ~/.elc/updates/1_7_0/maps/
mkdir -p ~/.elc/updates/1_9_5/maps/
''~'' is expanded to your home directory; replace 1_7_0 with the current client version and replace ~/Desktop/MapPack.zip with the path to the zip file you downloaded.
  unzip -j ~/Desktop/MapPack.zip -d ~/.elc/updates/1_9_5/maps/
* '''Three:''' If the bmp-files come uncompressed, you should compress them to speed up loading them when you hit the tabulator key in game by running
''~'' is expanded to your home directory; replace 1_9_5 with the current client version and replace ~/Desktop/MapPack.zip with the path to the zip file you downloaded.
gzip ~/.elc/updates/1_7_0/maps/*.bmp
Again, replace 1_7_0 with the current client version.


 
Now you are all set. If you want to get rid of the custom maps or parts of them, you can simply delete the appropriate dds file, respectively, from ''~/.elc/updates/1_9_5/maps/'' (note that the folder ~/.elc/ should show up as a "hidden" folder if you are using a file manager).
Now you are all set. If you want to get rid of the custom maps or parts of them, you can simply delete the appropriate bmp or bmp.gz file, respectively, from ''~./elc/updates/1_7_0/maps/'' (note that the folder ~./elc/ should show up as a "hidden" folder if you are using a file manager).
 
'''Note''': you can also gzip most of the files in the EL data dir, known exceptions are the base directory and the eyecandy files.


=== Mac ===
=== Mac ===
As OS X is just a FreeBSD derivate, this should work just like the linux installation, however, if you have a Mac, feel free to test this and add more details here. Thanks.
<!--As OS X is just a FreeBSD derivative, this should work just like the linux installation, however, if you have a Mac, feel free to test this and add more details here. Thanks.-->
 
* Download your desired .dds maps
<!--
* OS 10.6 or lower Open house (home), then open 'Library.'
 
* OS 10.7 or 10.8 From Finder go to the 'Go' menu. Hold down the option key and select 'Library'
 
* Open 'Application Support', then open 'Eternal Lands'
 
* If there is not an 'updates' folder, Create a series of nested folders: 'updates' then create a folder with the version number '1_9_5' then a folder 'maps'.
== <span style="color:red;"> Attention </span> ==
* Copy the maps into this folder.
* '''Note''' The project below seems to be dormant. Do not use the maps below as they are most likely outdated by later client changes.
* full path is ~/Library/Application Support/Eternal Lands/updates/1_9_5/maps
 
=== Project Status ===
Ice of JusT has graciously permitted us to host his preview works as he prepares a complete package of maps for us to host.  This small sampling is but a teaser edition of the glory that we expect from this amazing cartographer.<br/>
 
[http://focw.dragoncairn.net/ice-maps.zip Ice's Maps of the Eternal Lands] - Teaser Edition
 
 
==== Download ====
* [http://focw.dragoncairn.net/ice-maps.zip Ice's Maps of the Eternal Lands] - Teaser Edition; <span style="color:red">Do not download!</span>
* Last updated: May 30<sup>th</sup> 2007
* File size: 685 kB
* Check Sum: ??


Older OS (10.4, 10.5) using either bmp or dds
* In applications find and right click on el_osx
* Choose show package contents
* Open contents folder, then resources folder, then data folder, scroll down to see maps folder
* Now open the map folder and highlight all map files, then copy
* Paste in the EL map folder
* An options window will pop up, click on apply to all and choose replace
* Enjoy your new maps! :D


-->
[[Category:Maps]]
[[Category:Maps]]

Latest revision as of 10:42, 8 August 2021

General notes[edit]

  • "Map" refers here to the image that is displayed on the "Tab-Map" and the "Mini-Map" and not to the file that holds the information about landscape, trees, houses etc. those latter files have the ending ".elm". Under no circumstances mess around with the elm-files!
  • We'll call those images also "map-dds" as they come in (Direct Draw Surface)-format.


Disclaimer[edit]

  • Use of the custom maps is at your own risk.
  • Any and all problems that result are not to be taken to the Eternal Lands staff.
  • Any such attempt at reporting problems based on the use of the custom maps listed below, causing Eternal Lands staff to waste their time, will be ignored and could result in suspension of game play.


Available custom maps[edit]

1.9.5 Client Maps[edit]

1.9.3 Client Maps[edit]

These maps will still work, but do not include any new locations added in client releases since then.

  • Hatwood's maps under construction with very fine artwork, a excellent resource if you are looking for a specific spawn location, mostly for Haidir Quests but also some creature spawns useful for training or gathering drops.

Installation[edit]

Windows[edit]

  • The method described below does not over-write the existing map files
  • You should be able to install the dds-maps while the game is running, this was not tested on windows, if in doubt, log out.

* Replace "1_9_5" with the current client version below.

  1. Open the Map-Pack-Zipfile you've downloaded with the appropriate application (double clicking should be enough).
  2. Choose to extract all files to "My Documents\Eternal Lands\updates\1_9_5\maps\"
    • If any folder in that path doesn't exist, create it and subsequent folders (when you pick the target directory for extraction you should see a "create new folder" icon in the dialog window).
    • Make sure to not create subfolders of "maps" by extraction, the map-dds files should be in "maps"
  • If you want to get rid of a certain or all custom maps at a later date, simply delete the corresponding dds files (nothing else should be in that folder) from "My Documents\Eternal Lands\updates\1_9_5\maps\". Deleting custom maps will cause the game to display the original game art again (if there was a tab map in the first place) if you followed the above instructions.

Linux[edit]

  • The method described below does not over-write the existing map files
  • Installing the dds-maps can be done while the game is running.
  • We assume the map-pack you have downloaded is called MapPack.zip, replace the name where applicable. For some reason most map packs come as zip-files, use the appropriate man pages to find the correct commands or use GUI tools, such as Ark in other cases.
  • We assume, you've downloaded the map pack to your desktop.
  • One: Open a terminal application (Terminal, Konsole, xterm, etc.)
  • Two: To extract the dds-files run
mkdir -p ~/.elc/updates/1_9_5/maps/
unzip -j ~/Desktop/MapPack.zip -d ~/.elc/updates/1_9_5/maps/

~ is expanded to your home directory; replace 1_9_5 with the current client version and replace ~/Desktop/MapPack.zip with the path to the zip file you downloaded.

Now you are all set. If you want to get rid of the custom maps or parts of them, you can simply delete the appropriate dds file, respectively, from ~/.elc/updates/1_9_5/maps/ (note that the folder ~/.elc/ should show up as a "hidden" folder if you are using a file manager).

Mac[edit]

  • Download your desired .dds maps
  • OS 10.6 or lower Open house (home), then open 'Library.'
  • OS 10.7 or 10.8 From Finder go to the 'Go' menu. Hold down the option key and select 'Library'
  • Open 'Application Support', then open 'Eternal Lands'
  • If there is not an 'updates' folder, Create a series of nested folders: 'updates' then create a folder with the version number '1_9_5' then a folder 'maps'.
  • Copy the maps into this folder.
  • full path is ~/Library/Application Support/Eternal Lands/updates/1_9_5/maps

Older OS (10.4, 10.5) using either bmp or dds

  • In applications find and right click on el_osx
  • Choose show package contents
  • Open contents folder, then resources folder, then data folder, scroll down to see maps folder
  • Now open the map folder and highlight all map files, then copy
  • Paste in the EL map folder
  • An options window will pop up, click on apply to all and choose replace
  • Enjoy your new maps! :D