Sigil: Difference between revisions
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(linked to Essences and Reset; aligned text left or right to match other tables on the site; mentioned useless sigils; removed redundant See also section; added to Category:Magic; cleanup) |
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<noinclude> | |||
{{FoCW Header|Sigil|Magic}} | {{FoCW Header|Sigil|Magic}} | ||
</noinclude> | |||
A '''sigil''' is a symbol that is needed along with [[essences]] to cast [[magic]] [[:Category:Spells|spells]]. | A '''sigil''' is a symbol that is needed along with [[essences]] to cast [[magic]] [[:Category:Spells|spells]]. Sigils are never consumed, can't break, can't be dropped or traded, and are not lost if you do a <code>#[[reset]]</code>. Once you buy a sigil from the [[magic shop]]s in either [[White Stone]] City or Grahm's Village, you have it for the rest of the game. | ||
A few sigils are currently not used by any spells. | A few sigils (Air, Earth, Destroy and Death) are currently not used by any spells. Buying those sigils would therefore be pointless. | ||
{| class="wikitable sortable" cellpadding="3" cellspacing="0" | {| class="wikitable sortable" cellpadding="3" cellspacing="0" | ||
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|[[White Stone]] City | |[[White Stone]] City | ||
|style="text-align:right;" | 400 | |style="text-align:right;" | 400 | ||
|style="text-align:right;" | | |style="text-align:right;" | 99 | ||
|style="text-align:right;" | 0 | |style="text-align:right;" | 0 | ||
|- | |- | ||
Line 109: | Line 111: | ||
|[[White Stone]] City | |[[White Stone]] City | ||
|style="text-align:right;" | 400 | |style="text-align:right;" | 400 | ||
|style="text-align:right;" | | |style="text-align:right;" | 99 | ||
|style="text-align:right;" | 0 | |style="text-align:right;" | 0 | ||
|- | |- | ||
Line 118: | Line 120: | ||
|style="text-align:right;" | 33 | |style="text-align:right;" | 33 | ||
|style="text-align:right;" | 1 | |style="text-align:right;" | 1 | ||
|- | |||
|[[File:Matter Sigil.png|25px]] [[Matter Sigil|Matter]] | |||
|[[Salina]] | |||
|Grahm's Village, [[White Stone]] | |||
|style="text-align:right;" | 700 | |||
|style="text-align:right;" | 9 | |||
|style="text-align:right;" | 5 | |||
|- | |- | ||
|[[File:Energy Sigil.png|25px]] [[Energy Sigil|Energy]] | |[[File:Energy Sigil.png|25px]] [[Energy Sigil|Energy]] | ||
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|Grahm's Village, [[White Stone]] | |Grahm's Village, [[White Stone]] | ||
|style="text-align:right;" | 700 | |style="text-align:right;" | 700 | ||
|style="text-align:right;" | | |style="text-align:right;" | 99 | ||
|style="text-align:right;" | 0 | |style="text-align:right;" | 0 | ||
|- | |- | ||
Line 186: | Line 195: | ||
|Grahm's Village, [[White Stone]] | |Grahm's Village, [[White Stone]] | ||
|style="text-align:right;" | 700 | |style="text-align:right;" | 700 | ||
|style="text-align:right;" | | |style="text-align:right;" | 99 | ||
|style="text-align:right;" | 0 | |style="text-align:right;" | 0 | ||
|} | |} | ||
[[Category:Sigils| ]] | [[Category:Sigils| ]] | ||
[[Category:Magic]] | [[Category:Magic]] |
Latest revision as of 13:15, 8 August 2021
Sigil
Magic
A sigil is a symbol that is needed along with essences to cast magic spells. Sigils are never consumed, can't break, can't be dropped or traded, and are not lost if you do a #reset
. Once you buy a sigil from the magic shops in either White Stone City or Grahm's Village, you have it for the rest of the game.
A few sigils (Air, Earth, Destroy and Death) are currently not used by any spells. Buying those sigils would therefore be pointless.
Sigil | NPC | Map | Cost | Minimum Magic Level | Number of Spells |
---|---|---|---|---|---|
Change | Regia | White Stone City | 400 | 15 | 6 |
Restore | Regia | White Stone City | 400 | 21 | 1 |
Space | Regia | White Stone City | 400 | 15 | 5 |
Increase | Regia | White Stone City | 400 | 0 | 3 |
Decrease | Regia | White Stone City | 400 | 12 | 1 |
Temporary | Regia | White Stone City | 400 | 12 | 1 |
Permanent | Regia | White Stone City | 400 | 23, Alch 20 | 1 |
Move | Regia | White Stone City | 400 | 15 | 4 |
Local | Regia | White Stone City | 400 | 15 | 3 |
Global | Regia | White Stone City | 400 | 4 | 3 |
Fire | Regia | White Stone City | 400 | 37 | 1 |
Water | Regia | White Stone City | 400 | 38 | 1 |
Air | Regia | White Stone City | 400 | 99 | 0 |
Earth | Regia | White Stone City | 400 | 99 | 0 |
Spirit | Salina | Grahm's Village, White Stone | 700 | 33 | 1 |
Matter | Salina | Grahm's Village, White Stone | 700 | 9 | 5 |
Energy | Salina | Grahm's Village, White Stone | 700 | 39 | 1 |
Magic | Salina | Grahm's Village, White Stone | 700 | 6 | 3 |
Destroy | Salina | Grahm's Village, White Stone | 700 | 99 | 0 |
Create | Salina | Grahm's Village, White Stone | 700 | 6 | 7 |
Knowledge | Salina | Grahm's Village, White Stone | 700 | 45 | 2 |
Protection | Salina | Grahm's Village, White Stone | 700 | 6 | 6 |
Remove | Salina | Grahm's Village, White Stone | 700 | 20 | 3 |
Health | Salina | Grahm's Village, White Stone | 700 | 0 | 4 |
Life | Salina | Grahm's Village, White Stone | 700 | 12 | 4 |
Death | Salina | Grahm's Village, White Stone | 700 | 99 | 0 |