Remote Heal Spell: Difference between revisions
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[[File:Remote Heal Spell.png]] | [[File:Remote Heal Spell.png]] | ||
*Heals the target's Material Points based on the [[magic]] level of the caster | * Heals the target's Material Points based on the [[magic]] level of the caster | ||
** <code>(Rationality * [[Magic]] Level) / 48 + (random number between 7 and 12) = Material Points recovered</code> | |||
* You can't heal the target, if you are the last one, who has been in combat with it | |||
** You can attack the target with another char to allow your char to heal it | |||
** You have to logout/login with the healer | |||
** This can be useful for multi training, as monsters tend to get low and healing them saves you the trouble to re-collect the mobs all across the map | |||
=== Ingredients === | === Ingredients === | ||
*[[File:Health Essence.png|25px]] 2 [[ | * [[File:Health Essence.png|25px]] 2 [[Health Essence]] | ||
*[[File:Magic Essence.png|25px]] 1 [[ | * [[File:Magic Essence.png|25px]] 1 [[Magic Essence]] | ||
=== Sigils === | === Sigils === | ||
*[[File:Global Sigil.png|25px]] [[Global Sigil|Global]] | * [[File:Global Sigil.png|25px]] [[Global Sigil|Global]] | ||
*[[File:Increase Sigil.png|25px]] [[Increase Sigil|Increase]] | * [[File:Increase Sigil.png|25px]] [[Increase Sigil|Increase]] | ||
*[[File:Health Sigil.png|25px]] [[Health Sigil|Health]] | * [[File:Health Sigil.png|25px]] [[Health Sigil|Health]] | ||
=== Casting Information === | === Casting Information === | ||
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{{Magic/Nav}} | {{Magic/Nav}} | ||
[[Category:Spells]] | [[Category:Spells]] |
Latest revision as of 17:03, 8 August 2021
Remote Heal
Magic
- Heals the target's Material Points based on the magic level of the caster
(Rationality * Magic Level) / 48 + (random number between 7 and 12) = Material Points recovered
- You can't heal the target, if you are the last one, who has been in combat with it
- You can attack the target with another char to allow your char to heal it
- You have to logout/login with the healer
- This can be useful for multi training, as monsters tend to get low and healing them saves you the trouble to re-collect the mobs all across the map
Ingredients[edit]
Sigils[edit]
Casting Information[edit]
Mana cost: 8
Minimum Magic level: 4
Base Magic experience given: 15