Bones to Gold Spell: Difference between revisions
Jump to navigation
Jump to search
(bones not needed; gives max of 1 gc per bone) |
VinoVeritas (talk | contribs) m (16 revisions imported) |
||
(3 intermediate revisions by 3 users not shown) | |||
Line 8: | Line 8: | ||
* Transforms [[bones]] in your inventory to [[gold coins]]. The success rate depends on your skill and a random factor. | * Transforms [[bones]] in your inventory to [[gold coins]]. The success rate depends on your skill and a random factor. | ||
* | * Can be cast without bones, and still gives [[experience]]. | ||
* Gives [[magic]] and [[alchemy]] | * Gives experience in [[magic]] and [[alchemy]]. | ||
* | * Returns 0-1 gc per bone. | ||
** Players and bots usually buy bones for more than 1 gc, so this spell is only good for experience, not making money | |||
** On the pk server it is useful to make money from bones as they are useless there due to missing cooldowns. | |||
=== Ingredients === | === Ingredients === |
Latest revision as of 09:29, 8 August 2021
Bones to Gold
Spells - Magic
- Transforms bones in your inventory to gold coins. The success rate depends on your skill and a random factor.
- Can be cast without bones, and still gives experience.
- Gives experience in magic and alchemy.
- Returns 0-1 gc per bone.
- Players and bots usually buy bones for more than 1 gc, so this spell is only good for experience, not making money
- On the pk server it is useful to make money from bones as they are useless there due to missing cooldowns.
Ingredients[edit]
Sigils[edit]
Casting Information[edit]
Mana cost: 30
Minimum Magic level: 23
Minimum Alchemy level: 20
Base Magic experience given: 100
Base Alchemy experience given: 50