Magic/CheatSheet: Difference between revisions
Jump to navigation
Jump to search
m (Magic/Guide moved to Magic/CheatSheet) |
No edit summary |
||
Line 1: | Line 1: | ||
[[Magic/Index|Return to Magic Index]]<br /> | |||
== Training Magic == | == Training Magic == | ||
* First spell to learn is Heal | * First spell to learn is Heal |
Revision as of 17:52, 18 January 2007
Training Magic
- First spell to learn is Heal
- Sigils required: Increase, Health
- May be purchased from the Magic Shps in White Stone
- Requires 1 Health Essence to cast
- Next is Remote Heal - Magic Level 3 Required
- Sigils required: Global,Increase, Health
- Requires 1 Health Essence and one Magic Essence to cast
- Shield - Magic Level 9 require to cast
- Sigils required: Create, Matter, Protection
- Requires 1 Matter Essence to cast
- NB this need not only be used during fighting. It can and should be used as often as possible. During alching, mining, walking, etc. One of the best ways to Train up magic.