Magic Immunity Spell: Difference between revisions

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(explained the effect on summoned and invasion creatures' special attacks.)
(added links; clarified "bypass")
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[[File:Magic Immunity Spell.png]]
[[File:Magic Immunity Spell.png]]


*Makes you immune to offensive spells like [[Harm Spell]], [[Mana Drain Spell]] and [[Poison Spell]] and special attacks from some creatures ([[Large Spider]] [[paralysis]], [[White Tiger]] [[cooldown]], and [[Grizzly Bear|Grizzly]] and [[Black Bear]] [[mana burn]]). However the summoned and invasion versions of these creatures have a low chance to bypass the Magic Immunity.
Makes you immune to offensive [[spells]] like the [[Harm Spell]], [[Mana Drain Spell]] and [[Poison Spell]] as well as special effects from creatures ([[Large Spider]] [[paralysis]], [[White Tiger]] [[cooldown]], and [[Grizzly Bear|Grizzly]] and [[Black Bear]] [[mana burn]]). The [[summon]]ed and [[invasion]] versions of these creatures, however, still have a low chance to affect you.


=== Ingredients ===
=== Ingredients ===

Revision as of 10:34, 27 November 2010

Makes you immune to offensive spells like the Harm Spell, Mana Drain Spell and Poison Spell as well as special effects from creatures (Large Spider paralysis, White Tiger cooldown, and Grizzly and Black Bear mana burn). The summoned and invasion versions of these creatures, however, still have a low chance to affect you.

Ingredients

Sigils

Casting information

Mana cost: 30
Minimum Magic level: 30
Base Magic experience given: 140
Cooldown: 90 seconds
Lasts: 90 seconds