Mana Drain Spell: Difference between revisions

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(→‎Other information: removed redundant explanation)
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=== Ingredients ===
=== Ingredients ===
*[[File:Air Essence.png|25px]] 6 [[Air_Essence|Air essences]]
* [[File:Air Essence.png|25px]] 6 [[Air Essence|Air essences]]


=== Sigils ===
=== Sigils ===
*[[File:Move Sigil.png|25px]] [[Move Sigil|Move]]
* [[File:Move Sigil.png|25px]] [[Move Sigil|Move]]
*[[File:Change Sigil.png|25px]] [[Change Sigil|Change]]
* [[File:Change Sigil.png|25px]] [[Change Sigil|Change]]
*[[File:Magic Sigil.png|25px]] [[Magic Sigil|Magic]]
* [[File:Magic Sigil.png|25px]] [[Magic Sigil|Magic]]


=== Casting information ===
=== Casting information ===
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{{Magic/Nav}}
{{Magic/Nav}}
[[Category:Spells]]
[[Category:Spells]]

Revision as of 01:36, 8 December 2010

Ingredients

Sigils

Casting information

Mana cost: 20
Minimum Magic level: 40
Base Magic experience given: 200

Other information

  • You can drain only up to a certain amount more than your ethereal points. If you try to mana drain an opponent when you are that "full", you will not drain mana from your opponent and lose the mana cost. (Editors, please clarify this explanation.)
  • Often used for training magic levels.
  • Some creatures have mana and can be mana drained.
  • Using mana drain on creatures or summons that have a special effect (Large Spider paralysis, White Tiger cooldown, Grizzly and Black Bear mana burn) will prevent the effect from happening.
  • Can be used to circumvent the cooldown of Potion of Spirit Restoration.