Manufacture powerups: Difference between revisions

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According to [http://www.eternal-lands.com/forum/index.php?showtopic=59937 Server update] Apr 10 2015 12:37 AM
{{FoCW Header|Manufacture powerups|Perks}}


New powerup from Redeemer, which will act like a [[saving stone]]. It requires 2 [[Daritha]] ''(Armor/sword delivery)'' and 2 [[Lord Luxin|Luxin]] ''(sewer grates/break clothes)'' missions.
=== Effects ===
* Can only be obtained by trading some awards at NPC [[Redeemer]].
* Acts like a [[saving stone]].  Not sure if it applies to Manufacturing or all mixing
 
This perk does not get removed if you reset. (not verified yet)
 
=== Costs ===
NPC and update conflict with each other
*Requirements:
**Daritha: 5
**Luxin: 3
 
=== Notes ===
According to [http://www.eternal-lands.com/forum/index.php?showtopic=59937 Server update] Apr 10 2015 12:37 AM:  New powerup from Redeemer, which will act like a [[saving stone]]. It requires 2 [[Daritha]] ''(Armor/sword delivery)'' and 2 [[Lord Luxin|Luxin]] ''(sewer grates/break clothes)'' missions.


When checking on 05/08/2015 after 1.9.4 release it states: Requirements not met, you need at least 5 Daritha and 5 Luxin missions
When checking on 05/08/2015 after 1.9.4 release it states: Requirements not met, you need at least 5 Daritha and 5 Luxin missions

Revision as of 15:21, 8 May 2015

Effects

  • Can only be obtained by trading some awards at NPC Redeemer.
  • Acts like a saving stone. Not sure if it applies to Manufacturing or all mixing

This perk does not get removed if you reset. (not verified yet)

Costs

NPC and update conflict with each other

  • Requirements:
    • Daritha: 5
    • Luxin: 3

Notes

According to Server update Apr 10 2015 12:37 AM: New powerup from Redeemer, which will act like a saving stone. It requires 2 Daritha (Armor/sword delivery) and 2 Luxin (sewer grates/break clothes) missions.

When checking on 05/08/2015 after 1.9.4 release it states: Requirements not met, you need at least 5 Daritha and 5 Luxin missions