Custom maps: Difference between revisions

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=== Linux ===
=== Linux ===
DragonCairn has found you can do this while in the game.<br />
* The method described below does not over-write the existing map files
# Find the path you installed Eternal Lands to
* Installing the bmp-maps can be done while the game is running.
# make a path for the original .bmp files to be located and move them there
* We assume the map-pack you have downloaded is called ''MapPack.zip'', replace the name where applicable. For some reason most map packs come as zip-files, use the appropriate man pages to find the correct commands or use GUI tools, such as [http://utils.kde.org/projects/ark/ Ark] in other cases.
# unzip the .bmp files to the original maps directory.
* We assume, you've downloaded the map pack to your desktop.
* '''One:''' Open a terminal application (Terminal, Konsole, xterm, etc.)
* '''Two:''' To extract the bmp-files run
unzip -j ~/Desktop/MapPack.zip -d ~/.elc/updates/1_7_0/maps/
''~'' is expanded to your home directory; replace 1_7_0 with the current client version and replace ~/Desktop/MapPack.zip with the path to the zip file you downloaded.
* '''Three:''' If the bmp-files come uncompressed, you should compress them to speed up loading them when you hit the tabulator key in game by running
gzip ~/.elc/updates/1_7_0/maps/*.bmp
Again, replace 1_7_0 with the current client version.
 
 
Now you are all set. If you want to get rid of the custom maps or parts of them, you can simply delete the appropriate bmp or bmp.gz file, respectively, from ''~./elc/updates/1_7_0/maps/'' (note that the folder ~./elc/ should show up as a "hidden" folder if you are using a file manager).


== Download ==
== Download ==

Revision as of 14:51, 11 December 2008

Attention

  • Note This project seems to be dormant. Do not use the maps below as they are most likely outdated by later client changes.
  • "Map" refers here to the image that is displayed on the "Tab-Map" and the "Mini-Map" and not to the file that holds the information about landscape, trees, houses etc.
  • If you are looking for alternative maps or additional maps (i.e. those that say "There's no map for this place" when you are in them) please look at External Tools for now.



Project Status

Ice of JusT has graciously permitted us to host his preview works as he prepares a complete package of maps for us to host. This small sampling is but a teaser edition of the glory that we expect from this amazing cartographer.

Ice's Maps of the Eternal Lands - Teaser Edition

Disclaimer

Use of the following maps is at your OWN risk. Any and all problems that result are NOT to be taken to the Eternal Lands staff. Any such attempt at reporting problems based on the use of the maps listed below, causing Eternal Lands staff to waste their time, will be ignored and could result in suspension of game play.

Installation

Windows

  1. Make a backup (copy) of C:/Program Files/Eternal Lands/maps to somewhere else, not in the EL folder, in case you want to switch back to the old maps.
  2. Download the maps zip above.
  3. Log out of EL if you are logged in currently.
  4. Extract the maps to C:/Program Files/Eternal Lands/maps
  5. You can now reopen EL, and the maps should be installed.

Linux

  • The method described below does not over-write the existing map files
  • Installing the bmp-maps can be done while the game is running.
  • We assume the map-pack you have downloaded is called MapPack.zip, replace the name where applicable. For some reason most map packs come as zip-files, use the appropriate man pages to find the correct commands or use GUI tools, such as Ark in other cases.
  • We assume, you've downloaded the map pack to your desktop.
  • One: Open a terminal application (Terminal, Konsole, xterm, etc.)
  • Two: To extract the bmp-files run
unzip -j ~/Desktop/MapPack.zip -d ~/.elc/updates/1_7_0/maps/

~ is expanded to your home directory; replace 1_7_0 with the current client version and replace ~/Desktop/MapPack.zip with the path to the zip file you downloaded.

  • Three: If the bmp-files come uncompressed, you should compress them to speed up loading them when you hit the tabulator key in game by running
gzip ~/.elc/updates/1_7_0/maps/*.bmp

Again, replace 1_7_0 with the current client version.


Now you are all set. If you want to get rid of the custom maps or parts of them, you can simply delete the appropriate bmp or bmp.gz file, respectively, from ~./elc/updates/1_7_0/maps/ (note that the folder ~./elc/ should show up as a "hidden" folder if you are using a file manager).

Download