Invisibility: Difference between revisions

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{{FoCW Header|Invisibility|Hiding from attacks}}
{{FoCW Header|Invisibility|Hiding from attacks}}


'''Invisibility''' in ''Eternal Lands'' is a state in which a player or [[creature]] does not appear on screen under normal circumstances. The following items can render the user invisible:
'''Invisibility''' in ''Eternal Lands'' is a state in which a player or [[creature]] does not appear on screen under normal circumstances. The following items can render the user invisible:


*[[File:Invisibility Spell.png|25px]] [[Invisibility Spell]], a [[magic]] spell
* [[File:Invisibility Spell.png|25px]] [[Invisibility Spell]], a [[magic]] spell
*[[File:Invisibility Potion.png|25px]] [[Invisibility Potion]], which has a chance to [[poison]] you instead of granting invisibility
* [[File:Invisibility Potion.png|25px]] [[Invisibility Potion]], which has a chance to [[poison]] you instead of granting invisibility


Players can remain invisible only temporarily. If you become invisible, you will remain partially visible to yourself and appear translucent or ghost-like on your screen. Being invisible is similar to having the [[Monster Magnetism Perk]] or [[Monster Magnetism Cloak|Cloak]] in that most creatures will ignore you. Unlike MM, invisibility works against [[Arctic Chimeran]]s and [[Dragon]]s.
Players can remain invisible only temporarily. If you become invisible, you will remain partially visible to yourself and appear translucent or ghost-like on your screen. Being invisible is similar to having the [[Monster Magnetism Perk]] or [[Monster Magnetism Cloak|Cloak]] in that most creatures will ignore you. Unlike MM, invisibility works against [[Arctic Chimeran]]s and [[Dragon]]s.


So far, the [[Invisible Rat]] is the only invisible creature. It remains invisible permanently.
So far, the [[Invisible Rat]] is the only invisible creature. It remains invisible permanently.


Invisibility is not related to [[Attributes|perception]] or vision distance at [[night]]. Therefore, it is not related to the [[Guides/arm|Light Modifier]], [[Lightmeter]]s, [[Night Visor]]s, or the [[Cape of Passive Camouflage]].
Invisibility is not related to [[Attributes|perception]] or vision distance at [[night]]. Therefore, it is not related to the [[Guides/arm|Light Modifier]], [[Lightmeter]]s, [[Night Visor]]s, or the [[Cape of Passive Camouflage]].


=== Negation of effects ===
=== Negation of effects ===

Revision as of 20:12, 8 December 2010

Invisibility in Eternal Lands is a state in which a player or creature does not appear on screen under normal circumstances. The following items can render the user invisible:

Players can remain invisible only temporarily. If you become invisible, you will remain partially visible to yourself and appear translucent or ghost-like on your screen. Being invisible is similar to having the Monster Magnetism Perk or Cloak in that most creatures will ignore you. Unlike MM, invisibility works against Arctic Chimerans and Dragons.

So far, the Invisible Rat is the only invisible creature. It remains invisible permanently.

Invisibility is not related to perception or vision distance at night. Therefore, it is not related to the Light Modifier, Lightmeters, Night Visors, or the Cape of Passive Camouflage.

Negation of effects

Invisibility can be rendered useless if an observer has True Sight or if an invisible character walks in the range of an Invisibility Removal Ward, an engineering item.

If you fire a ranging weapon while invisible, you will temporarily become visible each time you fire it unless you have the Ninja Perk or have the Tunic of the Ninja equipped.