Magic Immunity Spell: Difference between revisions

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=== Effects ===
=== Effects ===
Makes you immune to offensive spells like [[Magic/Spells/Harm|Harm]], [[Magic/Spells/Mana_Drain|Mana Drain]] and [[Magic/Spells/Poison|Poison]] and special attacks from summons ([[Creature/Large_Spider|Giant Spider]] Paralyze, [[Creature/Bear#Black_Bear|Black Bear]] Mana Burn and [[Creature/White_Tiger|White Tiger]] Cooldown).<br/>
Makes you immune to offensive spells like [[Magic/Spells/Harm|Harm]], [[Magic/Spells/Mana_Drain|Mana Drain]] and [[Magic/Spells/Poison|Poison]] and special attacks from summons ([[Creature/Large_Spider|Giant Spider]] Paralyze, [[Creature/Black_Bear|Black Bear]] Mana Burn and [[Creature/White_Tiger|White Tiger]] Cooldown).<br/>
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{{Magic/Nav}}
{{Magic/Nav}}

Revision as of 15:36, 11 April 2008


Magic Immunity

File:MagicImmunity.png

Ingredients

2 Magic essences
1 Energy essence

Casting Information

Sigils Required: Create, Increase, Magic, Protection
Minimum Magic Level: 30
Mana Cost: 30
Base Magic Experience Given: 140

Effects

Makes you immune to offensive spells like Harm, Mana Drain and Poison and special attacks from summons (Giant Spider Paralyze, Black Bear Mana Burn and White Tiger Cooldown).