Magic Immunity Spell: Difference between revisions

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(clarified)
(same cooldown as other spells)
Line 25: Line 25:
Minimum [[Magic]] level: 30<br />
Minimum [[Magic]] level: 30<br />
Base Magic experience given: 140<br />
Base Magic experience given: 140<br />
[[Cooldown]]: 90 seconds<br />
Lasts: 90 seconds
Lasts: 90 seconds



Revision as of 22:06, 19 January 2016

Makes you immune to offensive spells like the Harm Spell, Mana Drain Spell and Poison Spell. Also gives partial immunity to special effects from creatures (Large Spider paralysis, White Tiger cooldown, and Grizzly and Black Bear mana burn). Summoned, invasion AND normal still have a low chance to affect you.

Magic Immunity can be removed with a MI Removal Ward.

Ingredients

Sigils

Casting information

Mana cost: 30
Minimum Magic level: 30
Base Magic experience given: 140
Lasts: 90 seconds