Armour: Difference between revisions
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!align="center" title="Weight"|EMU | !align="center" title="Weight"|EMU | ||
!align="center" title="Nexus needed to wear"|Human | !align="center" title="Nexus needed to wear"|Human | ||
!align="center" title="Degrade or break"|Degrade/ Break | |||
|-style="background:#efefef;" | |-style="background:#efefef;" | ||
!align="left"|[[Wooden Shield]] | !align="left"|[[Wooden Shield]] | ||
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|align="center"|8 | |align="center"|8 | ||
|align="center"|0 | |align="center"|0 | ||
|Break | |||
|- | |- | ||
!align="left"|[[Enhanced Wooden Shield]] | !align="left"|[[Enhanced Wooden Shield]] | ||
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|align="center"|10 | |align="center"|10 | ||
|align="center"|1 | |align="center"|1 | ||
|Break | |||
|-style="background:#efefef;" | |-style="background:#efefef;" | ||
!align="left"|[[Iron Shield]] | !align="left"|[[Iron Shield]] | ||
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|align="center"|16 | |align="center"|16 | ||
|align="center"|2 | |align="center"|2 | ||
|Break | |||
|- | |- | ||
!align="left"|[[Steel Shield]] | !align="left"|[[Steel Shield]] | ||
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|align="center"|14 | |align="center"|14 | ||
|align="center"|3 | |align="center"|3 | ||
|Break | |||
|-style="background:#efefef;" | |-style="background:#efefef;" | ||
!align="left"|[[Titanium Shield]] | !align="left"|[[Titanium Shield]] | ||
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|align="center"|7 | |align="center"|7 | ||
|align="center"|4 | |align="center"|4 | ||
|[[Used Titanium Shield|Degrade]] | |||
|- | |- | ||
!align="left"|[[Bronze Shield]] | !align="left"|[[Bronze Shield]] | ||
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|align="center"|20 | |align="center"|20 | ||
|align="center"|5 | |align="center"|5 | ||
|? | |||
|} | |} | ||
Shields give no bonus or penalties to armour, cold, heat or radiation protection. | Shields give no bonus or penalties to armour, cold, heat or radiation protection. |
Revision as of 13:58, 19 July 2010
Armour of Eternal Lands
Armour Index
Revision requested
With the latest server update the radiation protection of dragon, iron, bronze, steel and titanium armours has been changed. If you own armour of that class, please take a minute to check if the values given here are still correct.
Thank you!
--Majestyk 05 March 2009
Helms
Armour | Cold | Heat | Rad | Mag Prot | Mag Res | max MP | max EP | EMU | Human | Degrade/ Break | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Leather Helm | +1 | +1 | 3 | 0 | Break | |||||||
Iron Helm | +2 | -1 | -1 | 3 | 1 | Break | ||||||
Steel Helm | +3 | +3 | 2 | 2 | Degrade | |||||||
Titanium Helm | +3 | +1 | +1 | +1 | +1 | 1 | 3 | Degrade | ||||
Bronze Helm | +3 | +3 | 8 | 4 | ? | |||||||
Red Dragon Helm | +4 | +2 | +1 | +1 | +1 | +20 | +20 | 2 | 0 | ? | ||
Black Dragon Helm | +4 | +2 | +1 | +1 | +2 | +25 | +25 | 2 | 0 | ? | ||
Ice Dragon Helm | +4 | +2 | +2 | +1 | +1 | +2 | +25 | +25 | 2 | 0 | ? |
Helms do not give bonus or penalties to defense, accuracy or criticals.
Torso Armour
Armour | Def | Acc | Crit | Cold | Heat | Rad | Mag Prot | Mag Res | EMU | Human | Degrade/ Break | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Padded Leather Armor | +1-3 | +2 | +2 | 10 | 0 | Break | |||||||
Augmented Leather Armor | +2-10 | -1 | +1 | +1 | +1 | 10 | 0 | Break | |||||
Iron Chain Mail | +2-5 | -1 | -1 | -1 | -2 | -2 | 20 | 1 | Break | ||||
Steel Chain Mail | +3-7 | -1 | -1 | -1 | -2 | -2 | 18 | 2 | Break | ||||
Titanium Chain Mail | +5-7 | -1 | -1 | -1 | -2 | -2 | 10 | 4 | Degrade | ||||
Iron Plate Mail | +7-10 | -2 | -2 | -2 | -3 | -3 | +1 | 25 | 5 | Degrade | |||
Enhanced Iron Plate Mail | +8-10 | -1 | -1 | -1 | -2 | -2 | +2 | 25 | 5 | Degrade | |||
Steel Plate Mail | +13-15 | -1 | -2 | -2 | +3 | 18 | 5 | Degrade | |||||
Titanium Plate Mail | +12-13 | +2 | 8 | 5 | Degrade | ||||||||
Bronze Plate Mail | +15-16 | -1 | -1 | -1 | +4 | +3 | +3 | 35 | 5 | Degrade | |||
Red Dragon Mail | +15 | +4 | 8 | 7 | Degrade | ||||||||
Black Dragon Mail | +15 | +4 | +3 | +3 | 8 | 7 | Degrade | ||||||
Ice Dragon Mail | +15 | +4 | +4 | -1 | +2 | +2 | 8 | 7 | Degrade |
Hand Armour
Armour | EMU | Human | ||
---|---|---|---|---|
Leather Gloves | +1 | 2 | 0 |
Sorry folks, leather gloves don't do much in terms of armour, they are better employed for harvesting Sulfur and Dung.
Shields
Def | Acc | Crit | Mag Prot | Mag Res | EMU | Human | Degrade/ Break | ||
---|---|---|---|---|---|---|---|---|---|
Wooden Shield | +4 | -1 | -1 | 8 | 0 | Break | |||
Enhanced Wooden Shield | +5 | -1 | -1 | 10 | 1 | Break | |||
Iron Shield | +6 | -2 | -2 | 16 | 2 | Break | |||
Steel Shield | +7 | -2 | -2 | +4 | 14 | 3 | Break | ||
Titanium Shield | +8 | +4 | 7 | 4 | Degrade | ||||
Bronze Shield | +8 | -2 | -2 | +4 | 20 | 5 | ? |
Shields give no bonus or penalties to armour, cold, heat or radiation protection.
Leg Armour
Armour | Def | Acc | Cold | Heat | Rad | Mag Prot | Mag Res | EMU | Human | ||
---|---|---|---|---|---|---|---|---|---|---|---|
Leather Pants | +1-2 | +2 | +2 | 4 | 0 | ||||||
Augmented Leather Pants | +1-8 | +1 | +1 | +1 | +1 | 4 | 0 | ||||
Iron Cuisses | +2-5 | -1 | -1 | -1 | +1 | 16 | 4 | ||||
Enhanced Iron Cuisses | +5 | -1 | -1 | +2 | 16 | 4 | |||||
Steel Cuisses | +5-8 | -1 | -1 | +3 | 10 | 4 | |||||
Titanium Cuisses | +6 | +1 | +1 | +1 | +1 | 6 | 4 | ||||
Bronze Cuisses | +7-8 | -1 | -1 | +3 | +2 | +2 | 25 | 4 | |||
Red Dragon Cuisses | +7 | +3 | +2 | +3 | 6 | 7 | |||||
Black Dragon Cuisses | +7 | +4 | +3 | +4 | 6 | 7 | |||||
Ice Dragon Cuisses | +7 | +4 | +4 | 6 | 7 |
Leg armour doesnt give bonus or penalties to critical to hit chances.
Foot Armour
Armour | Acc | Cold | Heat | Rad | Mag Prot | Mag Res | EMU | Human | ||
---|---|---|---|---|---|---|---|---|---|---|
Leather Boots | +1 | +1 | +1 | 7 | 0 | |||||
Iron Greaves | +2-3 | -1 | -1 | +1 | 8 | 4 | ||||
Enhanced Iron Greaves | +4 | -1 | -1 | +2 | 8 | 4 | ||||
Steel Greaves | +5-6 | -1 | -1 | +3 | 8 | 4 | ||||
Titanium Greaves | +4-5 | +1 | +1 | +3 | +1 | 4 | 4 | |||
Bronze Greaves | +5-6 | +2 | +2 | +2 | 20 | 4 | ||||
Red Dragon Greaves | +6 | +2 | +1 | +2 | 4 | 7 | ||||
Black Dragon Greaves | +6 | +3 | +2 | +3 | 4 | 7 | ||||
Ice Dragon Greaves | +6 | +3 | +3 | +3 | 4 | 7 |
Foot armour does not give bonus or penalties to defense or critical to hit statistics.
Special Armour
- Special Armour is made by chance when manufacturing Armors.
- They have the same stats as their ordinary counterpart but additionally offer special stats or effects.
- Special effects are triggered when you get hit, except for Steel Helm of Mana, Titanium Helm of Life and Red Dragon Helm of Life and Mana.
Special effect | ||
---|---|---|
Steel Helm of Mana | +150 max Ethereal Points | |
Titanium Helm of Life | +150 max Material Points | |
Steel Plate Mail of Healing | 3% chance of healing 25 Material Points | |
Titanium Plate Mail of Freezing | 4% chance to freeze an opponent | |
Steel Cuisses of Mana Drain | 4% chance to do Mana Drain | |
Titanium Cuisses of Cooldown Removal | 3% chance to have all your cooldowns removed | |
Steel Greaves of Ubber Defense | 2% chance to increase your defense skill by 5, up to +19 to defense | |
Titanium Greaves of Mirroring | gives the Mirror Skin Perk | |
Titanium Shield of Life Drain | 4% chance to do Life Drain | |
Red Dragon Helm of Life and Mana | +170 max Material Points, +40 max Ethereal Points |