Astrology: Difference between revisions
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...as the gypsy looks into her crystal ball you see a cloud of darkness wells up inside of it; fate, your cruel mistress, is about to kick your sorry behind again!<br /> | ...as the gypsy looks into her crystal ball you see a cloud of darkness wells up inside of it; fate, your cruel mistress, is about to kick your sorry behind again!<br /> | ||
Unlike in other realms in Eternal Lands, astrology is real and follows the well known principle of "there's sunshine after rain" and vice versa. In other words: sometimes you win and then sometimes you lose.<br /> | Unlike in other realms in Eternal Lands, astrology is real and follows the well known principle of "there's sunshine after rain" and vice versa. In other words: sometimes you win and then sometimes you lose.<br /> | ||
Ok, enough rambling, the basic idea behind astrology is that stars influence our everyday Eternal Lands life sometimes for the better and sometimes for the worse. The only way to escape is to take the [[ | Ok, enough rambling, the basic idea behind astrology is that stars influence our everyday Eternal Lands life sometimes for the better and sometimes for the worse. The only way to escape is to take the [[Skeptic Perk]]. | ||
==Celestial influences== | ==Celestial influences== | ||
The following elements of Eternal Lands are influenced by astrology | The following elements of Eternal Lands are influenced by astrology | ||
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==Indicator and predictor stones== | ==Indicator and predictor stones== | ||
Indicator stones can be made by [[Engineering | Indicator stones can be made by [[Engineering#Astrology Stones|engineers]] or bought from [[Urania]], they tell you the current level of the astrology bonus to the selected attribute/stats. Predictor stones can only be bought from [[Urania]] and they tell you how the influence on your attributes/stats will change in the near future. | ||
==Construing the stones== | ==Construing the stones== | ||
* The chance to make rare items and the break rate work on a 10k basis, which is modified by the astrology bonus (the bonus is added to 10k). | * The chance to make rare items and the break rate work on a 10k basis, which is modified by the astrology bonus (the bonus is added to 10k). | ||
** Example 1: let's assume the chance to make a [[ | ** Example 1: let's assume the chance to make a [[Potion of Extra Mana]] is 1 in 1k and your astrology bonus towards making rare item is +200. Then the chance to make an EMP is 10 in 10k and with the bonus it's 10 in 10,200. That shows that a positive bonus to make rare is bad (a bonus of say -400 would lead to a chance of 10 EMPs in 9600). | ||
** Example 2: let's assume the chance to break a [[ | ** Example 2: let's assume the chance to break a [[Crown of Life]] is 1 in 10k and your degrade modifier is 200, then the chance for the crown to break is 1 in 10200, which is better than 1 in 10k. | ||
** The factor 4 that a [[ | ** The factor 4 that a [[No More Tears Cape]] gives is applied to the modified chance to degrade for equipped items (in the above example the chance to break would be 1 in 4*10200=40800 and not 1 in 4*10000+200=40200). | ||
* Harvesting events | * Harvesting events | ||
* Attack and defense level | * Attack and defense level |
Revision as of 23:47, 25 November 2008
General description
...as the gypsy looks into her crystal ball you see a cloud of darkness wells up inside of it; fate, your cruel mistress, is about to kick your sorry behind again!
Unlike in other realms in Eternal Lands, astrology is real and follows the well known principle of "there's sunshine after rain" and vice versa. In other words: sometimes you win and then sometimes you lose.
Ok, enough rambling, the basic idea behind astrology is that stars influence our everyday Eternal Lands life sometimes for the better and sometimes for the worse. The only way to escape is to take the Skeptic Perk.
Celestial influences
The following elements of Eternal Lands are influenced by astrology
- Attack and defense level
- Chance of critical to damage and critical to hit
- Accuracy
- Strength of spells (magic)
- Failure rate
- Chance to make rare items
- Break rate
- Harvesting event frequency
Indicator and predictor stones
Indicator stones can be made by engineers or bought from Urania, they tell you the current level of the astrology bonus to the selected attribute/stats. Predictor stones can only be bought from Urania and they tell you how the influence on your attributes/stats will change in the near future.
Construing the stones
- The chance to make rare items and the break rate work on a 10k basis, which is modified by the astrology bonus (the bonus is added to 10k).
- Example 1: let's assume the chance to make a Potion of Extra Mana is 1 in 1k and your astrology bonus towards making rare item is +200. Then the chance to make an EMP is 10 in 10k and with the bonus it's 10 in 10,200. That shows that a positive bonus to make rare is bad (a bonus of say -400 would lead to a chance of 10 EMPs in 9600).
- Example 2: let's assume the chance to break a Crown of Life is 1 in 10k and your degrade modifier is 200, then the chance for the crown to break is 1 in 10200, which is better than 1 in 10k.
- The factor 4 that a No More Tears Cape gives is applied to the modified chance to degrade for equipped items (in the above example the chance to break would be 1 in 4*10200=40800 and not 1 in 4*10000+200=40200).
- Harvesting events
- Attack and defense level
- Magic
- Criticals
- Accuracy