Weapons/StatsTB: Difference between revisions
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<th title="Magic Damage">Mag</th> | <th title="Magic Damage">Mag</th> | ||
<th title="Radiation Damage">Rad</th> | <th title="Radiation Damage">Rad</th> | ||
<th title="Average Damage">Avg | <th title="Average Damage">Avg Dmg</th> | ||
<th title="Defense">Def</th> | <th title="Defense">Def</th> | ||
<th title="Accuracy">Acc</th> | <th title="Accuracy">Acc</th> | ||
<th title="Critical Hit">Crit | <th title="Critical Hit">Crit Hit</th> | ||
<th title="Critical Damage">Crit | <th title="Critical Damage">Crit Dmg</th> | ||
<th title="Light Modifier">Light</th> | <th title="Light Modifier">Light</th> | ||
<th title="Weight">EMU</th> | <th title="Weight">EMU</th> |
Revision as of 23:35, 14 June 2012
Produces a table with stats, parameters are
- dmg: Damage
- cold: Cold damage
- fire: Fire damage
- mag: Magic damage
- rad: Radiation damage
- avgdmg: Average Damage
- def: Defense bonus/penalty
- acc: Accuracy bonus/penalty
- crith: Critical to hit bonus/penalty
- critd: Critical to damage bonus/penalty
- light: Light Modifier bonus/penalty
- emu: Weight
- hnex: Human Nexus required to wear
- fail: Degrade / Break when fails
All parameters are optional, if left empty, they'll produce an empty table cell.