Bones to Gold Spell: Difference between revisions
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(bones not needed; gives max of 1 gc per bone) |
(clarified description) |
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* Transforms [[bones]] in your inventory to [[gold coins]]. The success rate depends on your skill and a random factor. | * Transforms [[bones]] in your inventory to [[gold coins]]. The success rate depends on your skill and a random factor. | ||
* | * Can be cast without bones, and still gives [[experience]]. | ||
* Gives [[magic]] and [[alchemy]] | * Gives experience in [[magic]] and [[alchemy]]. | ||
* | * Returns 0-1 gc per bone. Players and bots usually buy bones for more than 1 gc, so this spell is only good for experience, not making money. | ||
=== Ingredients === | === Ingredients === |
Revision as of 15:35, 20 December 2010
Bones to Gold
Spells - Magic
- Transforms bones in your inventory to gold coins. The success rate depends on your skill and a random factor.
- Can be cast without bones, and still gives experience.
- Gives experience in magic and alchemy.
- Returns 0-1 gc per bone. Players and bots usually buy bones for more than 1 gc, so this spell is only good for experience, not making money.
Ingredients
Sigils
Casting Information
Mana cost: 30
Minimum Magic level: 23
Minimum Alchemy level: 20
Base Magic experience given: 100
Base Alchemy experience given: 50