Spell comparison table

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Revision as of 17:55, 30 May 2012 by en>Durisat (Completed table. Wahoo!!)
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Name Mana
Cost
Required
Magic
Level
Magic
XP
Essences Sigils Notes
Heal 5 0 5 1 Health Health

Increase

Restores 10 Material Points to you.
Remote Heal 8 4 15 2 Health

1 Magic

Global

Health
Increase

Heals a target's Material Points (health)
based on the level of the caster.
Magic Protection 10 6 30 1 Energy

1 Magic

Create

Magic
Protection

Increases Magic resistance +8 for 3 minutes
Shield 11 9 40 1 Matter Create

Matter
Protection

Raises Armor by 3 for 128 seconds
Poison 14 12 50 2 Death Decrease

Life
Temporary

Poisons your opponent an amount based
upon your magic level.
Note: Does not stack like other poisonings.
Teleport to Range 15 15 65 1 Energy

1 Matter
1 Spirit

Change

Local
Move
Space

Teleports you to an onscreen location
Harm 25 20 80 3 Death

5 Health

Health

Remove

Damages (harms) your opponent based on
your Magic level and rationality.
Restoration 25 21 95 4 Health Life

Restore

Powerful healing spell!
Amount of Material Points Restored ==>
(2 * Magic level) + (5 * Rationality)
Bones to Gold 30 23 100 1 Energy

2 Matter

Change

Matter
Permanent

Transforms Bones in your inventory to gold.
Note: Requires Alchemy level 20 to cast.
Note: You will get the XP even without
having any Bones in your inventory.
Note: Gives 50 Alchemy XP and 100 Magic XP.
Teleport to Portals Room 20 24 105 5 Energy

1 Matter
1 Spirit

Change

Global
Move
Space

Sends you to the Portals Room where
you can directly access various maps.
Life Drain 20 27 120 3 Life Change

Life
Move

Transfers Material Points from the target to you.
Amount of Material Points Transferred ==>
10 + (Magic Level/4) + (Rationality/2) -
Target Magic Resistance.
Magic Immunity 30 30 140 1 Energy

2 Magic

Create

Increase
Magic
Protection

Makes you almost immune to offensive spells
and creature special effects for 90 seconds.
Heal Summoned 25 33 110 2 Health

2 Life
2 Spirit

Health

Local
Space
Spirit

Restores Material Points to your Summons
within a 16X16 grid around you.
Smite Summoned 30 36 120 3 Death

2 Matter
2 Spirit

Life

Local
Remove
Space

Removes Material Points from enemy
Summons within a 16x16 grid around you.
Heat Shield 25 37 200 3 Energy

3 Matter
4 Water

Create

Fire
Protection

Protects you from heat damage for 120 seconds.
Note: Same as Potion of Heat Protection.
Cold Shield 27 38 230 3 Energy

4 Fire
3 Matter

Create

Protection
Water

Protects you from cold damage for 120 seconds.
Note: Same as Potion of Cold Protection.
Radiation Shield 30 39 260 3 Energy

4 Magic
3 Matter

Create

Energy
Matter
Protection

Protects you from radiation damage for 150 seconds.
Note: Same as Potion of Radiation Protection.
Mana Drain 20 40 200 6 Air Change

Magic
Move

Transfer Ethereal Points from creature to you.
True Sight 20 45 300 4 Energy

4 Magic
4 Spirit

Create

Knowledge
Matter

Allows you to see invisible players
and creatures for 60 seconds.
Note: Same as True Sight Potion.
Intercontinental Teleport to Portals Room 40 50 220 10 Energy

4 Matter
12 Spirit

Change

Global
Space

Takes you to the Portals Room on
the opposite continent.
Invisibility 30 50 400 10 Air

10 Energy
10 Matter

Knowledge

Matter
Remove

Makes you invisible for 30 seconds,
except to those with True Sight
Note: Same as Invisibility Potion
without chance of poisoning.