Summoning
Summoning
Though oft derided for being vile necromancy, the summoners art is a potent force that can quickly turn the tides of any battle.
Patron Deity
To follow the path of Selain is to dare to seize opportunities; to be wealthier, smarter and better than all other beings.
Instant Summons
Summoning instant summons requires animal nexii, a positive food level and consumes ethereal points (mana). While engaged in combat you cannot summon.
Conjurer Perk and Cloak
Having the Conjurer Perk or wearing the Conjurer Cloak halves mana cost for instant summons.
Summoning Arenas
When summoning in summoning arenas mana, cost for instant summons is halved. The effect is cummulative with the Conjurer Perk/Cloak. Instant summons consume 1/4 of their original mana cost this way.
Summoning arenas can be found in these maps on Seridia (C1):
- Grubani Peninsula - in Ywarstav
- Southern Kilaran - in the northwest
- Whitestone - [166, 102] - near Grahm's Village
and in these maps on Irilion (C2):
- Arius - in the cellar of the Arius Magic School
- Willowvine Forest - in the Willowvine Skill Academy
Animals
- Rabbit
- Rat
- Beaver
- Deer
- Skunk
- Racoon
- Green Snake
- Red Snake
- Brown Snake
- Fox
- Boar
- Wolf
- Puma
- Polar Bear
- Black Bear
- Falcon
- Hawk
Monsters
- Skeleton
- Small Gargoyle
- Tall Gargoyle
- Medium Gargoyle
- Fluffy Rabbit
- Mountain Chimeran
- Female Goblin
- Armed Goblin
- Armed Skeleton
- Female Orc
- Male Orc
- Armed Female Orc
- Armed Male Orc
- Cyclops
- Yeti
- Arctic Chimeran
- Giant
- Phantom Warrior
- Sslessar
- Red Dragon
Summoning Stones
Using summoning stones does not require any nexus, food or ethereal points (mana).
- Bear Summoning Stone
- Armed Orc Summoning Stone
- Giant Spider Summoning Stone
- Tiger Summoning Stone
- Phantom Warrior Summoning Stone
- Fluffy Rabbit Summoning Stone
- Sslessar Summoning Stone
- Yeti Summoning Stone
- Arctic Chimeran Summoning Stone
- Giant Summoning Stone
Summon Behaviour
In order to set your summon's behaviour click on one of your summons with the use icon.
This requires summoning level 30 or higher and brings up the following menu.
The setting is persistent. Creatures already engaged in combat won't change their behaviour.