Beginners Guide to Tailoring

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Before you start, please ask yourself the following questions:

  • Do you want to spend a lot of time for leveling until you can make your first wearable item?
  • Are you able to bring up over 1 million gc for the ingredients?
  • Are you willing to learn a profession that is not profitable?

If you have answered all questions with "yes", you have just won a free course on Tailoring!


Speed start (Level 0-23)

Buy 2 Big Book of Tailoring for 120k gc each (total 240k gc), read them and you get to level 23 directly and can skip the 2 first steps in this tutorial. Subsequent steps can also be partly skipped by reading more copies of this book.

Getting started (Level 0-12)

Requirements:

  • 50k gc

Get the book on fabric weaving (5 kgc) from NPC Grigore Ureche in EVTR and read it. Buy 600 Looms either from Tailorica in TG or, if you prefer C2, from Croitorul in Irinveron. Either way you will spend 30 kgc on looms. Then buy 6000 thread from any general store (since you will run a lot, the store in VOTD is in good reach from the store). Organize your favorite food to support roughly 7000 food points (for example 150 FPs). Get to a quiet place and start weaving (mixing 1 loom and 10 thread).

After mixing the stuff, you should have roughly 500 white fabric and level 12.

Making red and orange dye (Level 13-23)

Requirements:

  • Tailoring level above 10
  • Money or other possibility to get 300 Saltpeter
  • Money or other possibility to get 6000 Water Essences
  • some investment money for buying empty vials, investment will return

Get the books on red and orange dye from NPC Grigore Ureche in EVTR and read them. Each dye book costs 5 kgc. Then buy 3000 square (20 gc each) vials either from Tailorica in TG or, if you prefer C2, from Croitorul in Irinveron.

I recommend to make red dye until level 15. Red is the simplest dye and you need it later anyway for red fabric and, consequently, for making red scarves. For 300 red dye, you need 300 Saltpeter, 1500 red roses, and 600 water essences. Mix 5 red rose with 2 water essences, 1 saltpeter and 1 square vial.

For the 2700 orange dye, gather 38000 Sunflower and 38000 red rose. You will further need 5400 water essences. Make orange dye using 14 red roses, 14 sunflowers, 2 water essences and 1 square vial. Orange dye has the big advantage of not needing the costly saltpeter. However, there is no recipe requiring orange cloth, so you can sell back the orange dye for 25 gc to the NPCs Tailorica or Croitorul. Considering fails, you get back a little bit more money than you invested for vials.

Don't think this second step was without cost. The water essences and saltpeter you used would have been worth approximately 40k gc.

Making blue dye (Level 24-33)

Requirements:

  • Tailoring level above 22
  • Money or other possibility to get 10000 Saltpeter
  • Money or other possibility to get 20000 Water Essences
  • 200k gc for square vials

Get the book on blue dye from NPC Grigore Ureche in EVTR and read it. Now plan for making 10000 blue dyes. Thus harvest 200k Blue Star Flowers and organize 10000 Saltpeter and 20000 Water Essences. Mix 20 Blue Star Flowers with 2 Water Essences, 1 Saltpeter and a square vial.

Try to withstand the urge for reselling the blue dye for making a quick gc. You have spent a lot more money on ingredients than you actually get back. It is better to further process the blue dye later.

Reckoning the ingredients, you just invested more than 550k gc.

Making blue fabric (Level 33-42)

Requirements:

  • Tailoring level above 32
  • about 10000 blue dye
  • 50000 Air Essences
  • 630k gc for loom/thread for another 9000 white fabric

Get the book on fabric dyeing from NPC Grigore Ureche in EVTR and read it. Then shop for the ingredients for the white fabric (you might have already some of it in your storage).

For fabric dyeing, you need 5 Air Essences per fabric. Now its time to use your dye. Dye! Dye! Dyyyye!!!

Level 42 and above

If you have followed this guide, you have a decent number of blue fabrics in your storage. Unfortunately, you cannot sell back fabric, but by producing goods, for example, blue tricorn hats (best on a school's day in the new tailoring school) you can get further XP out of your stock.

I avoided black dye and fabric in this guide, because they are very elaborate to produce, although they give good XP. Black dye requires 20 coal each which means a lot of time for harvesting and storage running to get a considerable amount of coal for that. Worse, black fabric requires two black dyes to make, thus you need the double amount of dye to make the same amount of fabric. Of course, you want to make black fabric and scarves, however only so many you have a use for the products, not for mere leveling.

Congratulations! You are now able to produce the low-level items (mostly headgear) and have spent only a tremendous amount of money and time.

Comment from Maxine (lvl 54 tailoring)

I disagree with the recommendations in this guide, since it is so uneconomical it will take the fun out of tailoring. I have stopped leveling years ago, when I could make the items I wanted (at good astro). My strategy:

  • Make tons of white fabric (I bought the thread as well as made my own), sell to players/bots or to NPC.
  • Once you have a few levels, start making orange dye, sell back to NPC, buy more vials, rinse and repeat.
  • When you get into 20-ies, make more white fabric and keep it and start making and keeping other color dyes.
  • Do the tailoring tutorial at this point, you will be able to make the first dozen items (dyes and fabrics) and get some decent xp.
  • Only make hats if you plant to give them away or keep yourself, there is not a market for them and they take up lots of space in storage.
  • Keep leveling on the dye of your choice and only make colored fabric if you have a use for it, like doing the next step in the tailoring tutorial or trying to make some nice clothes for personal use.
  • Main thing: just do this for fun.
  • If you want something really nice made, ask a high level tailor or buy from their bot.