Sigil
Sigils
Magic
Sigils are used to cast spells. They are never used up, can't break, and they can't be dropped or traded. Once you buy a sigil from the magic shops in either White Stone City or Ghram's village you have it for the rest of the game.
Sigils
Image | Sigil | NPC | Map | Cost | Min Magic Level |
# of Spells |
---|---|---|---|---|---|---|
Change | Regia | White Stone City | 400 | 15 | 6 | |
Restore | Regia | White Stone City | 400 | 21 | 1 | |
Space | Regia | White Stone City | 400 | 15 | 5 | |
Increase | Regia | White Stone City | 400 | 0 | 3 | |
Decrease | Regia | White Stone City | 400 | 12 | 1 | |
Temporary | Regia | White Stone City | 400 | 12 | 1 | |
Permanent | Regia | White Stone City | 400 | 23 Alch 20 |
1 | |
Move | Regia | White Stone City | 400 | 15 | 4 | |
Local | Regia | White Stone City | 400 | 15 | 3 | |
Global | Regia | White Stone City | 400 | 4 | 3 | |
Fire | Regia | White Stone City | 400 | 37 | 1 | |
Water | Regia | White Stone City | 400 | 38 | 1 | |
Air | Regia | White Stone City | 400 | 0 | 0 | |
Earth | Regia | White Stone City | 400 | 0 | 0 | |
Spirit | Salina | White Stone, Graham's Village | 700 | 33 | 1 | |
Energy | Salina | White Stone, Graham's Village | 700 | 39 | 1 | |
Magic | Salina | White Stone, Graham's Village | 700 | 6 | 3 | |
Destroy | Salina | White Stone, Graham's Village | 700 | 0 | 0 | |
Create | Salina | White Stone, Graham's Village | 700 | 6 | 7 | |
Knowledge | Salina | White Stone, Graham's Village | 700 | 45 | 2 | |
Protection | Salina | White Stone, Graham's Village | 700 | 6 | 6 | |
Remove | Salina | White Stone, Graham's Village | 700 | 20 | 3 | |
Health | Salina | White Stone, Graham's Village | 700 | 0 | 4 | |
Life | Salina | White Stone, Graham's Village | 700 | 12 | 4 | |
Death | Salina | White Stone, Graham's Village | 700 | 0 | 0 |