Sigil

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Revision as of 19:25, 4 March 2009 by en>MrDolomite (→‎Sigils: change from list to table)
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Sigils are used to cast spells. They are never used up, can't break, and they can't be dropped or traded. Once you buy a sigil from the magic shops in either White Stone City or Ghram's village you have it for the rest of the game.

Sigils

Image Sigil NPC Map Cost Min
Magic
Level
# of
Spells
Change Regia White Stone City 400 15 6
Restore Regia White Stone City 400 21 1
Space Regia White Stone City 400 15 5
Increase Regia White Stone City 400 0 3
Decrease Regia White Stone City 400 12 1
Temporary Regia White Stone City 400 12 1
Permanent Regia White Stone City 400 23
Alch 20
1
Move Regia White Stone City 400 15 4
Local Regia White Stone City 400 15 3
Global Regia White Stone City 400 4 3
Fire Regia White Stone City 400 37 1
Water Regia White Stone City 400 38 1
Air Regia White Stone City 400 0 0
Earth Regia White Stone City 400 0 0
Spirit Salina White Stone, Graham's Village 700 33 1
Energy Salina White Stone, Graham's Village 700 39 1
Magic Salina White Stone, Graham's Village 700 6 3
Destroy Salina White Stone, Graham's Village 700 0 0
Create Salina White Stone, Graham's Village 700 6 7
Knowledge Salina White Stone, Graham's Village 700 45 2
Protection Salina White Stone, Graham's Village 700 6 6
Remove Salina White Stone, Graham's Village 700 20 3
Health Salina White Stone, Graham's Village 700 0 4
Life Salina White Stone, Graham's Village 700 12 4
Death Salina White Stone, Graham's Village 700 0 0

See also