Sigil
Sigils
Magic
Sigils are used to cast spells. They are never used up, can't break, and they can't be dropped or traded. Once you buy a sigil from the magic shops in either White Stone City or Grahm's village you have it for the rest of the game.
Sigils
| Image | Sigil | NPC | Map | Cost | Min Magic Level |
# of Spells |
|---|---|---|---|---|---|---|
| Change | Regia | White Stone City | 400 | 15 | 6 | |
| Restore | Regia | White Stone City | 400 | 21 | 1 | |
| Space | Regia | White Stone City | 400 | 15 | 5 | |
| Increase | Regia | White Stone City | 400 | 0 | 3 | |
| Decrease | Regia | White Stone City | 400 | 12 | 1 | |
| Temporary | Regia | White Stone City | 400 | 12 | 1 | |
| Permanent | Regia | White Stone City | 400 | 23 Alch 20 |
1 | |
| Move | Regia | White Stone City | 400 | 15 | 4 | |
| Local | Regia | White Stone City | 400 | 15 | 3 | |
| Global | Regia | White Stone City | 400 | 4 | 3 | |
| Fire | Regia | White Stone City | 400 | 37 | 1 | |
| Water | Regia | White Stone City | 400 | 38 | 1 | |
| Air | Regia | White Stone City | 400 | 0 | 0 | |
| Earth | Regia | White Stone City | 400 | 0 | 0 | |
| Spirit | Salina | White Stone, Graham's Village | 700 | 33 | 1 | |
| Energy | Salina | White Stone, Graham's Village | 700 | 39 | 1 | |
| Magic | Salina | White Stone, Graham's Village | 700 | 6 | 3 | |
| Destroy | Salina | White Stone, Graham's Village | 700 | 0 | 0 | |
| Create | Salina | White Stone, Graham's Village | 700 | 6 | 7 | |
| Knowledge | Salina | White Stone, Graham's Village | 700 | 45 | 2 | |
| Protection | Salina | White Stone, Graham's Village | 700 | 6 | 6 | |
| Remove | Salina | White Stone, Graham's Village | 700 | 20 | 3 | |
| Health | Salina | White Stone, Graham's Village | 700 | 0 | 4 | |
| Life | Salina | White Stone, Graham's Village | 700 | 12 | 4 | |
| Death | Salina | White Stone, Graham's Village | 700 | 0 | 0 |