Magic

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The world of Draia in Eternal Lands is filled with magic, the god of which is Unolas.


All spells are no failure when caster is +28 above required spell level. Magic astro does not affects this.


Guides[edit]

Spells[edit]

Image Name Level Base
Exp
Knowledge Nexus Mana
Used
EMU
Tools Stackable Type NPC
sell price
NPC
buy price
Essences Sigils Uses
Heal 0 5 {{{Knowledge}}} {{{Nexus}}} {{{Food}}} 5 {{{EMU}}} {{{Ing}}} {{{Tool}}} {{{Stack}}} {{{Type}}} {{{Sell}}} {{{Buy}}}

1 Health

Health
Increase
Restores 10 Material Points to you.
Remote Heal 4 15 {{{Knowledge}}} {{{Nexus}}} {{{Food}}} 8 {{{EMU}}} {{{Ing}}} {{{Tool}}} {{{Stack}}} {{{Type}}} {{{Sell}}} {{{Buy}}}

2 Health
1 Magic

Global
Health
Increase
Heals a target's Material Points (health) based on the level of the caster.
Magic Protection 6 30 {{{Knowledge}}} {{{Nexus}}} {{{Food}}} 10 {{{EMU}}} {{{Ing}}} {{{Tool}}} {{{Stack}}} {{{Type}}} {{{Sell}}} {{{Buy}}}

1 Energy
1 Magic

Create
Magic
Protection
Increases Magic resistance +8 for 3 minutes
Shield 9 40 {{{Knowledge}}} {{{Nexus}}} {{{Food}}} 11 {{{EMU}}} {{{Ing}}} {{{Tool}}} {{{Stack}}} {{{Type}}} {{{Sell}}} {{{Buy}}}

1 Matter

Create
Matter
Protection
Raises Armor by 3 for 128 seconds
Poison 12 50 {{{Knowledge}}} {{{Nexus}}} {{{Food}}} 14 {{{EMU}}} {{{Ing}}} {{{Tool}}} {{{Stack}}} {{{Type}}} {{{Sell}}} {{{Buy}}}

2 Death

Decrease
Life
Temporary
Poisons your opponent an amount based upon your magic level.
Note: Does not stack like other poisonings.
Teleport to Range 15 65 {{{Knowledge}}} {{{Nexus}}} {{{Food}}} 15 {{{EMU}}} {{{Ing}}} {{{Tool}}} {{{Stack}}} {{{Type}}} {{{Sell}}} {{{Buy}}}

1 Energy
1 Matter
1 Spirit

Change
Local
Move
Space
Teleports you to an onscreen location
Harm 20 80 {{{Knowledge}}} {{{Nexus}}} {{{Food}}} 25 {{{EMU}}} {{{Ing}}} {{{Tool}}} {{{Stack}}} {{{Type}}} {{{Sell}}} {{{Buy}}}

3 Death
5 Health

Health
Remove
Damages (harms) your opponent based on your Magic level and rationality.
Restoration 21 95 {{{Knowledge}}} {{{Nexus}}} {{{Food}}} 25 {{{EMU}}} {{{Ing}}} {{{Tool}}} {{{Stack}}} {{{Type}}} {{{Sell}}} {{{Buy}}}

4 Health

Life
Restore
Powerful healing spell! Amount of Material Points Restored ==> (2 * Magic level) + (5 * Rationality)
Bones to Gold 23 100 {{{Knowledge}}} {{{Nexus}}} {{{Food}}} 30 {{{EMU}}} {{{Ing}}} {{{Tool}}} {{{Stack}}} {{{Type}}} {{{Sell}}} {{{Buy}}}

1 Energy
2 Matter

Change
Matter
Permanent
Transforms Bones in your inventory to gold.
Note: Requires Alchemy level 20 to cast.
Note: You will get the XP even without having any Bones in your inventory.
Note: Gives 50 Alchemy XP and 100 Magic XP.
Teleport to Portals Room 24 105 {{{Knowledge}}} {{{Nexus}}} {{{Food}}} 20 {{{EMU}}} {{{Ing}}} {{{Tool}}} {{{Stack}}} {{{Type}}} {{{Sell}}} {{{Buy}}}

5 Energy
1 Matter
1 Spirit

Change
Global
Move
Space
Sends you to the Portals Room where you can directly access various maps.
Life Drain 27 120 {{{Knowledge}}} {{{Nexus}}} {{{Food}}} 20 {{{EMU}}} {{{Ing}}} {{{Tool}}} {{{Stack}}} {{{Type}}} {{{Sell}}} {{{Buy}}}

3 Life

Change
Life
Move
Transfers Material Points from the target to you. Amount of Material Points Transferred ==> 10 + (Magic Level/4) + (Rationality/2) - Target Magic Resistance.
Magic Immunity 30 140 {{{Knowledge}}} {{{Nexus}}} {{{Food}}} 30 {{{EMU}}} {{{Ing}}} {{{Tool}}} {{{Stack}}} {{{Type}}} {{{Sell}}} {{{Buy}}}

1 Energy
2 Magic

Create
Increase
Magic
Protection
Makes you almost immune to offensive spells and creature special effects for 90 seconds.
Heal Summoned 33 110 {{{Knowledge}}} {{{Nexus}}} {{{Food}}} 25 {{{EMU}}} {{{Ing}}} {{{Tool}}} {{{Stack}}} {{{Type}}} {{{Sell}}} {{{Buy}}}

2 Health
2 Life
2 Spirit

Health
Local
Space
Spirit
Restores Material Points to your Summons within a 16X16 grid around you.
Smite Summoned 36 120 {{{Knowledge}}} {{{Nexus}}} {{{Food}}} 30 {{{EMU}}} {{{Ing}}} {{{Tool}}} {{{Stack}}} {{{Type}}} {{{Sell}}} {{{Buy}}}

3 Death
2 Matter
2 Spirit

Life
Local
Remove
Space
Removes Material Points from enemy Summons within a 16x16 grid around you.
Heat Shield 37 200 {{{Knowledge}}} {{{Nexus}}} {{{Food}}} 25 {{{EMU}}} {{{Ing}}} {{{Tool}}} {{{Stack}}} {{{Type}}} {{{Sell}}} {{{Buy}}}

3 Energy
3 Matter
4 Water

Create
Fire
Protection
Protects you from heat damage for 120 seconds.
Note: Same as Potion of Heat Protection.
Cold Shield 38 230 {{{Knowledge}}} {{{Nexus}}} {{{Food}}} 27 {{{EMU}}} {{{Ing}}} {{{Tool}}} {{{Stack}}} {{{Type}}} {{{Sell}}} {{{Buy}}}

3 Energy
4 Fire
3 Matter

Create
Protection
Water
Protects you from cold damage for 120 seconds.
Note: Same as Potion of Cold Protection.
Radiation Shield 39 260 {{{Knowledge}}} {{{Nexus}}} {{{Food}}} 30 {{{EMU}}} {{{Ing}}} {{{Tool}}} {{{Stack}}} {{{Type}}} {{{Sell}}} {{{Buy}}}

3 Energy
4 Magic
3 Matter

Create
Energy
Matter
Protection
Protects you from radiation damage for 150 seconds.
Note: Same as Potion of Radiation Protection.
Mana Drain 40 200 {{{Knowledge}}} {{{Nexus}}} {{{Food}}} 20 {{{EMU}}} {{{Ing}}} {{{Tool}}} {{{Stack}}} {{{Type}}} {{{Sell}}} {{{Buy}}}

6 Air

Change
Magic
Move
Transfer Ethereal Points from creature to you.
Heal Allies 40 120 {{{Knowledge}}} {{{Nexus}}} {{{Food}}} 24 {{{EMU}}} {{{Ing}}} {{{Tool}}} {{{Stack}}} {{{Type}}} {{{Sell}}} {{{Buy}}}

3 Health
2 Magic

Increase
Local
Health
Heals up to 4 members of the same guild in your immediate vicinity.
True Sight 45 300 {{{Knowledge}}} {{{Nexus}}} {{{Food}}} 20 {{{EMU}}} {{{Ing}}} {{{Tool}}} {{{Stack}}} {{{Type}}} {{{Sell}}} {{{Buy}}}

4 Energy
4 Magic
4 Spirit

Create
Knowledge
Matter
Allows you to see invisible players and creatures for 60 seconds.
Note: Same as True Sight Potion.
Intercontinental Teleport to Portals Room 50 220 {{{Knowledge}}} {{{Nexus}}} {{{Food}}} 40 {{{EMU}}} {{{Ing}}} {{{Tool}}} {{{Stack}}} {{{Type}}} {{{Sell}}} {{{Buy}}}

10 Energy
4 Matter
12 Spirit

Change
Global
Space
Takes you to the Portals Room on the opposite continent.
Invisibility 50 400 {{{Knowledge}}} {{{Nexus}}} {{{Food}}} 30 {{{EMU}}} {{{Ing}}} {{{Tool}}} {{{Stack}}} {{{Type}}} {{{Sell}}} {{{Buy}}}

10 Air
10 Energy
10 Matter

Knowledge
Matter
Remove
Makes you invisible for 30 seconds, except to those with True Sight
Note: Same as Invisibility Potion without chance of poisoning.

Sigils[edit]

A sigil is a symbol that is needed along with essences to cast magic spells. Sigils are never consumed, can't break, can't be dropped or traded, and are not lost if you do a #reset. Once you buy a sigil from the magic shops in either White Stone City or Grahm's Village, you have it for the rest of the game.

A few sigils (Air, Earth, Destroy and Death) are currently not used by any spells. Buying those sigils would therefore be pointless.

Sigil NPC Map Cost Minimum Magic Level Number of Spells
Change Regia White Stone City 400 15 6
Restore Regia White Stone City 400 21 1
Space Regia White Stone City 400 15 5
Increase Regia White Stone City 400 0 3
Decrease Regia White Stone City 400 12 1
Temporary Regia White Stone City 400 12 1
Permanent Regia White Stone City 400 23, Alch 20 1
Move Regia White Stone City 400 15 4
Local Regia White Stone City 400 15 3
Global Regia White Stone City 400 4 3
Fire Regia White Stone City 400 37 1
Water Regia White Stone City 400 38 1
Air Regia White Stone City 400 99 0
Earth Regia White Stone City 400 99 0
Spirit Salina Grahm's Village, White Stone 700 33 1
Matter Salina Grahm's Village, White Stone 700 9 5
Energy Salina Grahm's Village, White Stone 700 39 1
Magic Salina Grahm's Village, White Stone 700 6 3
Destroy Salina Grahm's Village, White Stone 700 99 0
Create Salina Grahm's Village, White Stone 700 6 7
Knowledge Salina Grahm's Village, White Stone 700 45 2
Protection Salina Grahm's Village, White Stone 700 6 6
Remove Salina Grahm's Village, White Stone 700 20 3
Health Salina Grahm's Village, White Stone 700 0 4
Life Salina Grahm's Village, White Stone 700 12 4
Death Salina Grahm's Village, White Stone 700 99 0