MI Removal Ward: Difference between revisions

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(Use Bullets instead of <br /> in Other Information. Thanks to MrDolomite for the idea. Organize Other Information better as well. Added to Category:Engineering items. Alphabetize ings.)
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* Here are the situations where the Magic Immunity Removal Ward will work:
* Here are the situations where the Magic Immunity Removal Ward will work:
** 1) Against other players on a PK map.
** 1) Against other players on a PK map.
** 2) During [[total war]] between [[guilds]].
** 2) During [[total war]] between [[guilds]]. (Total War has been disabled due to abuse)
** 3) Against players with the [[One Perk]].
** 3) Against players with the [[One Perk]].
** 4) Against the person who placed it.
** 4) Against the person who placed it.

Latest revision as of 13:03, 8 August 2021

  • Affects players that use the Magic Immunity Spell.
  • There is a (10 + (the engineering level of the person placing it / 4))% chance each step when in the range of the ward, for magic immunity to be removed permanently forcing the victim to cast it again.
  • Here are the situations where the Magic Immunity Removal Ward will work:
    • 1) Against other players on a PK map.
    • 2) During total war between guilds. (Total War has been disabled due to abuse)
    • 3) Against players with the One Perk.
    • 4) Against the person who placed it.
  • It does not affect creatures.
  • Everyone can see it.
  • Lasts approximately 3 minutes.

Ingredients

Manufacturing information[edit]

Recommended Engineering level: 56
Base Engineering experience given: 340
Required tools:

  • None

Knowledge required:

Required nexus:

Food subtracted: 25

Other information[edit]

  • Final Product Weight: 6 EMU
  • Ingredients Weight: 200 EMU
  • Stackable: Yes
  • Storage: Normal