MI Removal Ward: Difference between revisions

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|skill = Engineering
|skill = Engineering
|exp = 340
|exp = 340
|desc =*Affects players that use the [[Magic Immunity Spell]] and some [[Invasion]] or [[Instance]] [[creatures]]
|desc =*Affects players that use the [[Magic Immunity Spell]].
*There is a <code>(10 + ([[engineering]] level)/4) %</code> chance each step while in the range of the ward for magic immunity to be removed.  (Editor note: Is immunity removed permanently or only during the step?  The ward's duration on the field is a different concept from the effect's duration on a player/creature that triggers it. Please clarify this explanation and confirm any unknowns.)
* There is a (10 + (the engineering level of the person placing it / 4))% chance each step when in the range of the ward, for magic immunity to be removed permanently forcing the victim to cast it again.
*Warning: Also affects the person who placed it.
* Here are the situations where the Magic Immunity Removal Ward will work:
*Everyone can see it.
** 1) Against other players on a PK map.
*Will last for approximately 3 minutes.
** 2) During [[total war]] between [[guilds]]. (Total War has been disabled due to abuse)
 
** 3) Against players with the [[One Perk]].
Editor note: Does it only work in PK situations? (see other [[:Category:Mines and Wards|wards]]) Will it disappear after being triggered for a certain amount of steps like the [[Mana Drain Ward]]?
** 4) Against the person who placed it.
* It does not affect [[creatures]].
* Everyone can see it.
* Lasts approximately 3 minutes.
|nexus = Artificial
|nexus = Artificial
|nexuslvl = 4
|nexuslvl = 4
Line 22: Line 25:
|lvl = 56
|lvl = 56
|food = 25
|food = 25
|ing1 = Energy Essence
|ing1 = Death Essence
|ing1amount = 30
|ing1amount = 10
|ing2 = Magic Essence
|ing2 = Energy Essence
|ing2amount = 90
|ing2amount = 30
|ing3 = Death Essence
|ing3 = Gold Bar
|ing3amount = 10
|ing3amount = 10
|ing4 = Yew
|ing4 = Magic Essence
|ing4amount = 20
|ing4amount = 90
|ing5 = Gold Bar
|ing5 = Yew
|ing5amount = 10
|ing5amount = 20
}}
}}


=== Other information ===
=== Other information ===
Weight: 6 EMU<br />
* Final Product Weight: 6 EMU
Stackable: Yes<br />
* Ingredients Weight: 200 EMU
Storable: Yes
* Stackable: Yes
* Storage: Normal


{{Engineering/Nav}}
{{Engineering/Nav}}
[[Category:Mines and Wards]]
[[Category:Mines and Wards]]
[[Category:Engineering items]]

Latest revision as of 13:03, 8 August 2021

  • Affects players that use the Magic Immunity Spell.
  • There is a (10 + (the engineering level of the person placing it / 4))% chance each step when in the range of the ward, for magic immunity to be removed permanently forcing the victim to cast it again.
  • Here are the situations where the Magic Immunity Removal Ward will work:
    • 1) Against other players on a PK map.
    • 2) During total war between guilds. (Total War has been disabled due to abuse)
    • 3) Against players with the One Perk.
    • 4) Against the person who placed it.
  • It does not affect creatures.
  • Everyone can see it.
  • Lasts approximately 3 minutes.

Ingredients

Manufacturing information[edit]

Recommended Engineering level: 56
Base Engineering experience given: 340
Required tools:

  • None

Knowledge required:

Required nexus:

Food subtracted: 25

Other information[edit]

  • Final Product Weight: 6 EMU
  • Ingredients Weight: 200 EMU
  • Stackable: Yes
  • Storage: Normal