MI Removal Ward: Difference between revisions
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|exp = 340 | |exp = 340 | ||
|desc =*Affects players that use the [[Magic Immunity Spell]] and some [[Invasion]] or [[Instance]] [[creatures]] | |desc =*Affects players that use the [[Magic Immunity Spell]] and some [[Invasion]] or [[Instance]] [[creatures]] | ||
*There is a <code>(10 + ([[engineering]] level)/4) %</code> chance each step while in the range of the ward for [[Magic Immunity Spell|magic immunity]] to be removed permanently. (Editor note: The ward's duration on the field is a different concept from the effect's duration on a player/creature that triggers it. Please clarify this explanation and confirm any unknowns.) | * There is a <code>(10 + ([[engineering]] level)/4) %</code> chance each step while in the range of the ward for [[Magic Immunity Spell|magic immunity]] to be removed permanently. (Editor note: The ward's duration on the field is a different concept from the effect's duration on a player/creature that triggers it. Please clarify this explanation and confirm any unknowns.) | ||
*Warning: Also affects the person who placed it. | * Warning: Also affects the person who placed it. | ||
*Everyone can see it. | * Everyone can see it. | ||
*Will last for approximately 3 minutes. | * Will last for approximately 3 minutes. | ||
Editor note: Does it only work in PK situations? (see other [[:Category:Mines and Wards|wards]]) Will it disappear after being triggered for a certain amount of steps like the [[Mana Drain Ward]]? | Editor note: Does it only work in PK situations? (see other [[:Category:Mines and Wards|wards]]) Will it disappear after being triggered for a certain amount of steps like the [[Mana Drain Ward]]? | ||
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{{Engineering/Nav}} | {{Engineering/Nav}} | ||
[[Category:Mines and Wards]] | [[Category:Mines and Wards]] |
Revision as of 19:17, 8 December 2010
Magic Immunity Removal Ward
Engineering - Mines and Wards
- Affects players that use the Magic Immunity Spell and some Invasion or Instance creatures
- There is a
(10 + (engineering level)/4) %
chance each step while in the range of the ward for magic immunity to be removed permanently. (Editor note: The ward's duration on the field is a different concept from the effect's duration on a player/creature that triggers it. Please clarify this explanation and confirm any unknowns.) - Warning: Also affects the person who placed it.
- Everyone can see it.
- Will last for approximately 3 minutes.
Editor note: Does it only work in PK situations? (see other wards) Will it disappear after being triggered for a certain amount of steps like the Mana Drain Ward?
Ingredients
- 30 Energy Essence
- 90 Magic Essence
- 10 Death Essence
- 20 Yew
- 10 Gold Bar
Manufacturing information
Recommended Engineering level: 56
Base Engineering experience given: 340
Required tools:
- None
Knowledge required:
Required nexus:
Food subtracted: 25
Other information
Weight: 6 EMU
Stackable: Yes
Storable: Yes
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