Quests: Difference between revisions

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(Added new Summoning quest to Daily quests.)
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* [[forum:670|Daily engineering quest]] - Need at least level 25 in [[Engineering]] to start it. Reward is based on Engineering level, but unlike other quests it is not progressive: a level 25 engineer may be asked to provide level 50 items with minimal compensation in experience.
* [[forum:670|Daily engineering quest]] - Need at least level 25 in [[Engineering]] to start it. Reward is based on Engineering level, but unlike other quests it is not progressive: a level 25 engineer may be asked to provide level 50 items with minimal compensation in experience.
* [[forum:731|Daily Temps R Us quest]] - reward varies. This one can only be done every 4 game day (1 RL day). Missions can be skipped, however if a mission is skipped you have to wait 8 game days (2 RL days) before you can ask for another one.
* [[forum:731|Daily Temps R Us quest]] - reward varies. This one can only be done every 4 game day (1 RL day). Missions can be skipped, however if a mission is skipped you have to wait 8 game days (2 RL days) before you can ask for another one.
* [[forum:824|Daily Summoning quest]] - [[Maia]] sends you off to get animal parts for her. Reward is based on [[Summoning]] level (summoning exp, [[gold coins]]). These may be skipped using a [[Haidir pass]].


=== Advanced quests ===
=== Advanced quests ===

Revision as of 22:43, 22 July 2014

A detailed guide to the quests is available, but don't go there if you prefer to discover the quests for yourself. (In other words, "Warning: spoilers") It contains walkthroughs and a lot of information.

God quests

Main page: Gods

NPC quests

All links go to the forums where you will need an account to view the page. See the Main Page for requirements.

Easy quests

Anyone can do these.

Daily quests

Advanced quests

Most of these quests require some levels and/or a fair amount of gold coins (gc) before being able to finish them.

Break quests

These require breaking perfectly working armor and weapons for various NPCs who want to test armor or weapons.

Tutorial mixing quests

These quests require you to make many items in increasing difficulty in a school for a particular skill with a large experience bonus at completion. It requires high levels of nexus to complete. Many rare and expensive items are required.

Redeemer Award Perks

These quests require to trade in achievements (missions) for perks from NPC Redeemer. You need to have the required items (grapes or oranges or pear) to see current level.

  • Fewer Tears Perk - less likely to break harvesting tools or items required for manufacturing, such as molds.
  • Smart Harvester Perk - increases the experience limit for harvesting by 20 harvests. Cumulative with Dedicated Harvester.
  • No Hope Perk - increases the damage your mines and some of the wards inflict.
  • Lucky Attacker Perk - removes negative astrology penalties to attack.


Global Quest

This is a special quest that requires teamwork to complete. The reward is also not individual, but designed as a long-lasting good special day. See the Global Quest page for more detailed description.