Instances: Difference between revisions
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* One can only go in once every 100 hours (''180 hours for Swamp?'') (approximately), use '''#ii''' to see how long since your last visit to an Instance. | * One can only go in once every 100 hours (''180 hours for Swamp?'') (approximately), use '''#ii''' to see how long since your last visit to an Instance. | ||
== Swamp Instance 60-80 a/d== | == Specific Information == | ||
(''Should we make separate pages for each instance?'') | |||
=== Swamp Instance 60-80 a/d=== | |||
* Also known as ''n00b'' instance | * Also known as ''n00b'' instance | ||
* Waves are: [[Feros]]/[[Desert Chimeran]] (40/30) , [[Meltean]] (25-40), [[Scarba]] (2), [[Yeti]] (3-4), [[Dilimac]] (2) | * Waves are: [[Feros]]/[[Desert Chimeran]] (40/30) , [[Meltean]] (25-40), [[Scarba]] (2), [[Yeti]] (3-4), [[Dilimac]] (2) | ||
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* Maps: [http://www.eternal-lands.com/instance_swamp.zip Grid-Map (needed!)], [http://maps.el-pl.org/sites/default/files/Instance_Swamp_Hi-Res_BS.zip Tab-Map (nice to have)] | * Maps: [http://www.eternal-lands.com/instance_swamp.zip Grid-Map (needed!)], [http://maps.el-pl.org/sites/default/files/Instance_Swamp_Hi-Res_BS.zip Tab-Map (nice to have)] | ||
== Mountain Instance 80-100 a/d== | === Mountain Instance 80-100 a/d=== | ||
* Also known as ''advanced'' instance | * Also known as ''advanced'' instance | ||
* Waves are: [[Yeti]]/[[Forest Chimeran]] (20/40) , [[Chitros]] (40), [[Japita]] (2), [[Nasparliu]] (??), [[Labagiu]] (2) | * Waves are: [[Yeti]]/[[Forest Chimeran]] (20/40) , [[Chitros]] (40), [[Japita]] (2), [[Nasparliu]] (??), [[Labagiu]] (2) | ||
* Maps: [http://www.eternal-lands.com/instance_mountain.zip Grid-Map (needed!)], [http://maps.el-pl.org/sites/default/files/Instance_Mountain_Hi-Res_BS.zip Tab-Map (nice to have)] | * Maps: [http://www.eternal-lands.com/instance_mountain.zip Grid-Map (needed!)], [http://maps.el-pl.org/sites/default/files/Instance_Mountain_Hi-Res_BS.zip Tab-Map (nice to have)] | ||
== Swamp Instance 100-120 a/d == | === Swamp Instance 100-120 a/d === | ||
* Also know as the ''almost pr0'' instance. | * Also know as the ''almost pr0'' instance. | ||
* Waves are: 37 [[Arctic Chimeran]], 22 [[Nasparliu]], 2 [[Jegos]], 1 [[Red Dragon]], 2 [[Cocaral]] | * Waves are: 37 [[Arctic Chimeran]], 22 [[Nasparliu]], 2 [[Jegos]], 1 [[Red Dragon]], 2 [[Cocaral]] | ||
* Maps: [http://www.eternal-lands.com/instance_swamp.zip Grid-Map (needed!)], [http://maps.el-pl.org/sites/default/files/Instance_Swamp_Hi-Res_BS.zip Tab-Map (nice to have)] | * Maps: [http://www.eternal-lands.com/instance_swamp.zip Grid-Map (needed!)], [http://maps.el-pl.org/sites/default/files/Instance_Swamp_Hi-Res_BS.zip Tab-Map (nice to have)] | ||
== Ice Instance 120+ a/d == | === Ice Instance 120+ a/d === | ||
* This instance is the hardest one and known as ''pr0'' instance | * This instance is the hardest one and known as ''pr0'' instance | ||
* Waves are: | * Waves are: | ||
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== Notes == | |||
* Apparently the drops are good | * Apparently the drops are good | ||
* There are some special [[:Category:Instance creatures|"Instances only" creatures]] | * There are some special [[:Category:Instance creatures|"Instances only" creatures]] | ||
[[Category:Combat]] | [[Category:Combat]] |
Revision as of 11:29, 23 December 2009
Instances
Combat
The information on this page is compiled from the thread on the Eternal Lands Forum.
To use the instance you will need to download and install the respective map at least until the next client update: Ice,Mountain, Swamp
General Information
This will probably be common for all instances:
Preparation
- There is a dedicated subforum for instances where you can get and post valuable info and organize teams or post your pics.
- With the current client (1.8), you must first update the Map (elm-File) before visiting an instance. This means, you must download the file, unzip it and replace the one in your game-folder with it!
Entering the Instance
- Go to Morcraven Marsh Battle Hall, there you will find Ilie.
- Before talking to Ilie, talk with the other players and decide which players you want to join to form a group. (Does the group has to be close to Ilie?).
- Once you decided that, join a common channel (must be over 1000).
- After you all joined that channel, one player can talk to the NPC and chose to go in the instance, then everyone from that group will go. (Groups are apparently determined by channel number):(Does the group-channel has to be the active one?)
Inside the Instance
- If you die with a Rostogol Stone, you will respawn at the beginning of the instance.
- If you die without a Rostogol Stone, there is no way to get back to the instance.
- You cannot restock during an instance.
- There are 5 waves of monsters, each one spawning shortly after the current wave monsters are killed.
- There is a new command, called #ii (instance info)
- Logging off from instance and re-logging will put you back in the instance, unless the instance ended
Leaving the Instance
- Instance ends if nobody is logged in or if the time limit of 200 minutes to finish an instance is over
- One can only go in once every 100 hours (180 hours for Swamp?) (approximately), use #ii to see how long since your last visit to an Instance.
Specific Information
(Should we make separate pages for each instance?)
Swamp Instance 60-80 a/d
- Also known as n00b instance
- Waves are: Feros/Desert Chimeran (40/30) , Meltean (25-40), Scarba (2), Yeti (3-4), Dilimac (2)
- Guide: Beating the noob instance
- Maps: Grid-Map (needed!), Tab-Map (nice to have)
Mountain Instance 80-100 a/d
- Also known as advanced instance
- Waves are: Yeti/Forest Chimeran (20/40) , Chitros (40), Japita (2), Nasparliu (??), Labagiu (2)
- Maps: Grid-Map (needed!), Tab-Map (nice to have)
Swamp Instance 100-120 a/d
- Also know as the almost pr0 instance.
- Waves are: 37 Arctic Chimeran, 22 Nasparliu, 2 Jegos, 1 Red Dragon, 2 Cocaral
- Maps: Grid-Map (needed!), Tab-Map (nice to have)
Ice Instance 120+ a/d
- This instance is the hardest one and known as pr0 instance
- Waves are:
- Maps: Grid-Map (needed!), Tab-Map (nice to have)
Notes
- Apparently the drops are good
- There are some special "Instances only" creatures