Mana Drain Spell: Difference between revisions

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=== Other information ===
=== Other information ===
* Mana drain allow you to store up to 20 more mana than your max MP. Any mana you cannot store won't be drained from the opponent.
* Mana drain allow you to store up to 20 more mana than your max MP.  
* As long as you manage to drain at least 1 mana from the opponent, the spell is cost-free and the drained mana simply added to your char. If the creature has 0 mana left or if you cannot store any, then the spell will cost you 20 mana.  
* Any mana you cannot store won't be drained from the opponent.
* As long as you manage to drain at least 1 mana from the opponent, the spell is cost-free and the drained mana simply added to your char. If the creature has 0 mana left or if you can't store any, then the spell will cost you 20 mana.  
* Often used for training magic levels.
* Often used for training magic levels.
* Some [[creatures]] have mana and can be mana drained.
* Some [[creatures]] have mana and can be mana drained.

Revision as of 04:41, 19 September 2012

Ingredients

Sigils

Casting information

Mana cost: 20
Minimum Magic level: 40
Base Magic experience given: 200

Creatures with mana to be drained

Other information

  • Mana drain allow you to store up to 20 more mana than your max MP.
  • Any mana you cannot store won't be drained from the opponent.
  • As long as you manage to drain at least 1 mana from the opponent, the spell is cost-free and the drained mana simply added to your char. If the creature has 0 mana left or if you can't store any, then the spell will cost you 20 mana.
  • Often used for training magic levels.
  • Some creatures have mana and can be mana drained.
  • Using mana drain on creatures or summons that have a special effect (Large Spider paralysis, White Tiger cooldown, Grizzly and Black Bear mana burn) will prevent the effect from happening.
  • Can be used to circumvent the cooldown of Potion of Spirit Restoration.