Frozen Dragon: Difference between revisions
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== Information == | == Information == | ||
Because it uses [[Potion of Great Healing]] and [[Staff of Protection]] its health can be at least 72000 HP while fighting. Besides GHP it carries [[Poison Antidote]] potions which it uses to stop poison and [[Point Defense]] to minimise damage from archery projectiles. It summons 80 [[Giant]]s total. Some of those [[Giant]]s are each able to summon 2 [[Black Bear]]s too. | Because it uses [[Potion of Great Healing]] and [[Staff of Protection]] its health can be at least 72000 HP while fighting. Besides GHP it carries [[Poison Antidote]] potions which it uses to stop poison and [[Point Defense]] to minimise damage from archery projectiles. It summons 80 [[Giant]]s total. Some of those [[Giant]]s are each able to summon 2 [[Black Bear]]s too. | ||
<!--In addition to the [[Castellan]] it summons 30 [[Little Dragon Blue]] at 6k hit points. | <!--In addition to the [[Castellan]] it summons 30 [[Little Dragon Blue]] at 6k hit points.--> | ||
It ignores [[Monster Magnetism Perk]] or [[Monster Magnetism Cloak]], has no [[True Sight]]. Every new spawned monster have different build with a random weakness. | It ignores [[Monster Magnetism Perk]] or [[Monster Magnetism Cloak]], has no [[True Sight]]. Every new spawned monster have different build with a random weakness. |
Revision as of 14:26, 1 January 2020
Frozen Dragon
Invasion monsters
Statistics
Attack/Defense: | ???/??? |
Health Points: | 32000 (~72000 total) |
Mana Points: | ?? |
Ignore level: | None |
Summonable: | No |
Creature
Locations
Invasions |
---|
Uncapped |
Invasion Drops
Normal Drops | |
---|---|
280,000-480,000 Gold Coins | |
1 Staff of Protection | |
1 Golden Star Mace | |
??? Point Defense |
Other Drops | |
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- The Staff of Protection may break while fighting.
- The Golden Star Mace may break while fighting and the opponent can be BroDded as well.
- Will drop fewer Point Defense if ranged.
Information
Because it uses Potion of Great Healing and Staff of Protection its health can be at least 72000 HP while fighting. Besides GHP it carries Poison Antidote potions which it uses to stop poison and Point Defense to minimise damage from archery projectiles. It summons 80 Giants total. Some of those Giants are each able to summon 2 Black Bears too.
It ignores Monster Magnetism Perk or Monster Magnetism Cloak, has no True Sight. Every new spawned monster have different build with a random weakness.
Warning: Creatures will be summoned @
- 26000 health (30 Giants)
- 21000 health (10 Giants)
- 16000 health (10 Giants)
- 12000 health (10 Giants)
- 9000 health (20 Giants)
- 8000 health (30 Little Blue Dragons)