Castellan: Difference between revisions
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This monster has [[Mirror Skin Perk]], [[I Glow in the Dark Perk|I Glow in the Dark]] and possibly other perks. Has some immunity for Magic, Radiation, Heat and Cold damage. Because it uses its 500 [[Potion of Great Healing]] and [[Staff of Protection]] its health can reach 72000HP while fighting, hardly goes below 20000HP at first time. Besides 500 GHP it carries [[Poison Antidote]] potions which it uses to stop poison and 2000 [[Point Defense]]. It summons 60 giants total, 10 at a time during the fight. | This monster has [[Mirror Skin Perk]], [[I Glow in the Dark Perk|I Glow in the Dark]] and possibly other perks. Has some immunity for Magic, Radiation, Heat and Cold damage. Because it uses its 500 [[Potion of Great Healing]] and [[Staff of Protection]] its health can reach 72000HP while fighting, hardly goes below 20000HP at first time. Besides 500 GHP it carries [[Poison Antidote]] potions which it uses to stop poison and 2000 [[Point Defense]]. It summons 60 giants total, 10 at a time during the fight. Some of those giants are each able to summon 2 bears too. It ignores [[Monster Magnetism Perk]] or [[Monster Magnetism Cloak]], has no [[True Sight]]. Every new spawned monster have different build with a random weakness. | ||
== Locations == | == Locations == |
Revision as of 04:33, 1 November 2011
Castellan
Invasion monsters
Looks like a Cockatrice, but his look will change soon.
Statistics
Attack/Defense: | ?/? |
Health Points: | 32000 (~72000 total) |
Mana Points: | ?? |
Ignore level: | None |
Summonable: | No |
This monster has Mirror Skin Perk, I Glow in the Dark and possibly other perks. Has some immunity for Magic, Radiation, Heat and Cold damage. Because it uses its 500 Potion of Great Healing and Staff of Protection its health can reach 72000HP while fighting, hardly goes below 20000HP at first time. Besides 500 GHP it carries Poison Antidote potions which it uses to stop poison and 2000 Point Defense. It summons 60 giants total, 10 at a time during the fight. Some of those giants are each able to summon 2 bears too. It ignores Monster Magnetism Perk or Monster Magnetism Cloak, has no True Sight. Every new spawned monster have different build with a random weakness.
Locations
Invasion Drops
- ~70-214k gold coins
- some Poison Antidote
- Staff of Protection (possibly break while fighting)
- Golden Star Mace (possibly break while fighting and the opponent can be BroDded as well)
- Point Defense (if wasn't used while in combat)
Instance Drops
- ~200k-700k gold coins
- some Poison Antidote
- Staff of Protection (possibly break while fighting)
- Golden Star Mace (possibly break while fighting and the opponent can be BroDded as well)
- Point Defense (if wasn't used while in combat)
Invasion Rare Drops
- Nexus Removal Stones (20% chance to get a Nexus Removal stone)
Instance Rare Drops
- Bad Day Removal Stone
- Special Day Stone (50% to get a Special or Bad Day Removal stone)
- Nexus Removal Stones (~30% chance to get a Nexus Removal stone)