Magic Cloaks comparison table

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Revision as of 22:43, 30 March 2016 by en>BubblyFish (added some light modifiers. looks like every cloak may have a non-zero light modifier, worth looking into. i only tested the ones i had available)
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Name Image Color Benefit Source
Body Piercing Cloak Purple Body Piercing Perk
+10% to bypass an opponent's armor
Monster drop
Cape of No More Warlock Brown No More Tears Perk
+8 Magic Resistance
-5 Light Modifier
Human Nexus: ?
Unlike the NMT, this item will break in combat
Tailoring level 50
Book of No More Warlock
Cape of The Unbreakable Red Gives immunity to several item's special effects including Branch of Destruction and Bone of Death
The Mage Robe Pants give the same benefit, plus a +60 mana bonus. It is worth noting that the pants are only 4 EMU. Like the cape, the pants require no nexus.
Purchase from Victor at the White Stone City Marketplace for 6500 gold coins
Cape of passive camouflage Dark Green -50 Light Modifier
Human Nexus: 4
Monster drop
Conjurer Cloak Blue Conjurer Perk
Summoning consumes only half the mana. The effect stacks with summoning arenas
Light Modifier: +3
Purchase from Victor at the White Stone City Marketplace for 4500 gold coins
Excavator Cape Brown Excavator Perk
Doubles amount harvested each successful harvest

+5 Light Modifier

Purchase from Victor at the White Stone City Marketplace for 2900 gold coins
Fast Regeneration Cape White Fast Regeneration Perk
Gain 2 extra material and ethereal points per minute with positive food level
Purchase from Victor at the White Stone City Marketplace for 3400 gold coins
Mirror Cloak Black Mirror Skin Perk
10% chance that a hit will deflect to your opponent
Monster drop
Monster Magnetism Cloak Green Monster Magnetism Perk
(Most) aggressive creatures don't attack on sight
Light Modifier: +3
Monster drop
No More Tears Cape Orange No More Tears Perk
Decreases the chance for an item to be damaged in combat by 75%
Won't break or degrade in normal combat.
Light Modifier: +3
Monster drop
Powersaving Cloak Grey Powersaving Perk
If you're not regenerating (recovering Material points, Ethereal points, Action Points), researching, mixing or harvesting, you won't lose food.
+3 Light Modifier
Purchase from Victor at the White Stone City Marketplace for 3800 gold coins
The artificer cape Blue-grey Increases your chance to make special items while mixing
Requires a human nexus of 10
Light Modifier: +3
Monster drop
Warlock's Cloak Yellow +8 magic resistance

-5 Light Modifier

Monster drop