Carmien Manor: Difference between revisions

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(Alphabetize NPCs, Harvestables & Creatures.)
(Corrected picture for Ash. He is not the Wraith, but a troll!!!)
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=== Map overview ===
=== Map overview ===
Carmien Manor consists of an entrance room with dining room and NPC.  To access lower levels you use a non-hidden trap door.  This leads to a serpentine set of hallways with cells, spiked pits and other jail features inhabited by trolls.  This is connected to an underground cavern with [[orcs]], [[large spider|large spiders]], [[fluffy rabbit|fluffy rabbits]], and a sloping hallway with interesting stalagmites worth examining.  The latter two [[creatures]] make it very popular with Fluffy Rabbit trainers for they can [[mana drain]] the spiders to heal themselves.  The exit leads to an anteroom useful for healing before exiting outside.  It exits to a locked door in Carmien Village, close to [[Nordcarn]].
Carmien Manor consists of an entrance room with dining room and NPC.  To access lower levels you use a non-hidden trap door.  This leads to a serpentine set of hallways with cells, spiked pits and other jail features inhabited by trolls.  This is connected to an underground cavern with [[orcs|armed orcs]], [[large spider|large spiders]], [[fluffy rabbit|fluffy rabbits]], and a sloping hallway with interesting stalagmites worth examining.  The latter two [[creatures]] make it very popular with Fluffy Rabbit trainers for they can [[mana drain]] the spiders to heal themselves.  The exit leads to an anteroom useful for healing before exiting outside.  It exits to a locked door in Carmien Village, close to [[Nordcarn]].


=== NPCs and Stores ===
=== NPCs and Stores ===
* [[File:Ash.png|25px]] [[Ash]] [31,167] (troll)
* [[File:Troll 25px.png]] [[Ash]] [31,167]
* [[File:Gustav.png|25px]] [[Gustav]] [115,39] (entrance room)
* [[File:Gustav.png|25px]] [[Gustav]] [115,39] (entrance room)
* [[File:Tatu.png|25px]] [[Thaddeus]] [151,105]
* [[File:Tatu.png|25px]] [[Thaddeus]] [151,105]

Revision as of 17:52, 14 August 2012

Southern Kilaran

Map overview

Carmien Manor consists of an entrance room with dining room and NPC. To access lower levels you use a non-hidden trap door. This leads to a serpentine set of hallways with cells, spiked pits and other jail features inhabited by trolls. This is connected to an underground cavern with armed orcs, large spiders, fluffy rabbits, and a sloping hallway with interesting stalagmites worth examining. The latter two creatures make it very popular with Fluffy Rabbit trainers for they can mana drain the spiders to heal themselves. The exit leads to an anteroom useful for healing before exiting outside. It exits to a locked door in Carmien Village, close to Nordcarn.

NPCs and Stores

Harvestables

  • Diamond [90,29], [101,29], [89,41], [102,41] (lamps entrance room) , [150,110], [150,104] (on the pillars)
  • Fruits [95,36] (entrance room)
  • Quartz [137,64]

Creatures

Exits to