Carmien Manor: Difference between revisions

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m (sorted everything in the 3 areas of carmien manor, entrance, jail, cavern)
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Latest revision as of 10:24, 8 August 2021

Southern Kilaran

Map overview[edit]

Carmien Manor consists of an entrance room with dining room and NPC. To access lower levels you use a non-hidden trap door. This leads to a serpentine set of hallways with cells, spiked pits and other jail features inhabited by trolls. This is connected to an underground cavern with armed orcs, large spiders, fluffy rabbits, and a sloping hallway with interesting stalagmites worth examining. The latter two creatures make it very popular with Fluffy Rabbit trainers for they can mana drain the spiders to heal themselves. The exit leads to an anteroom useful for healing before exiting outside. It exits to a locked door in Carmien Village, close to Nordcarn.

NPCs and Stores[edit]

  • Entrance room
    • Gustav - Superintendent of the Manor - [115,39]
  • Jail
  • Cavern
    • Thaddeus - An Orcan warrior - [151,105]

Harvestables[edit]

Creatures[edit]

Exits[edit]

  • From Entrance room:
  • From Jail:
    • Carmien Manor Entrance room - [32,20]
    • Carmien Manor Cavern - [60,155]
  • From Cavern: