Hall of Outhouses: Difference between revisions

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==== Secret spots ====-->
==== Secret spots ====-->
==== Exits to ====
==== Exits to ====
* [[File:Desert Pines 25px.png]] [[Desert Pines]]
* [[File:Desert Pines 25px.png]] [[Desert Pines]] from [364,255]
* [[File:Emerald Valley Trade Route 25px.png]] [[Emerald Valley Trade Route]]
* [[File:Emerald Valley Trade Route 25px.png]] [[Emerald Valley Trade Route]]
* [[File:Irinveron 25px.png]] [[Irinveron]]
* [[File:Irinveron 25px.png]] [[Irinveron]]

Revision as of 01:56, 29 March 2014

You will be teleported in this room if you use a Dung Teleporter. There are a lot of outhouses to harvest at, but nothing else. If you walk into any of the outhouses, it teleports you to a corresponding outhouse on some map. There are exits to both continents and most destinations are monster-free.


Specials

  • You teleport in at coordinates 578,53
  • Teleporter at 609,74 does not work.
  • It's looks like a Portal Room.
  • The map is internally referenced as mapnewbie_insides.elm

Exits to