White Stone: Difference between revisions

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* way to C2 starts here - [534, 51]
* way to C2 starts here - [534, 51]
* Grahms Village Magic shop has a secret area if you click on the black book behind the counter.  Once inside, you must go through an invisible maze (or TTR).  The path through the maze is:
Map walk to coords [167, 77].  From here, use the insert, delete, and home keys to follow the path:
W 5 squares
NW 1 square
N 2 squares
NE 1 square
SE 2 squares
NE 1 square
N 1 square
NW 1
N 1
NW 1
W 1
SW 1
NW 1
SW 1
S 1
SW 1
S 1
SE 1
S 1
SW 1
W 1
NW 1
N 2
W 1


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Revision as of 04:12, 8 March 2008

Back to the Map overview

White Stone

File:WhiteStone.png
White Stone

Map overview

White Stone is the biggest map of Seridia. It is named after the White Stone City, which is located in the northwestern part of the map. Other settlements found in this area are Tirnwood Vale in the central part, Lakeside Village in the south east and Grahm's Village in the south west. In the east you can find the frightening Vermor Castle.

NPCs and Stores

Harvestables

A * denotes those harvestables that are near Vermor Castle, a place that is known to have a highly active Gargoyle population at all hours.

Specials

  • Summoners Arena - [161,92]
  • Manufacturing School - (564,123)
  • Alchemy School - (706,567) [not tested]

Bots

  • Aage [92, 708], LLL guild bot
  • Adarah
  • Azdora [120, 250]
  • Anna [657, 171] beer guild bot
  • Iluna [707, 162]
  • Vakana [109, 697], AID guild bot
  • Titanta [112, 713], (OC) guild bot
  • SilverLeaf [110, 681], SiTu guild bot

Creatures

Secret spots

Insert secret spots here

  • way to C2 starts here - [534, 51]
  • Grahms Village Magic shop has a secret area if you click on the black book behind the counter. Once inside, you must go through an invisible maze (or TTR). The path through the maze is:

Map walk to coords [167, 77]. From here, use the insert, delete, and home keys to follow the path: W 5 squares NW 1 square N 2 squares NE 1 square SE 2 squares NE 1 square N 1 square NW 1 N 1 NW 1 W 1 SW 1 NW 1 SW 1 S 1 SW 1 S 1 SE 1 S 1 SW 1 W 1 NW 1 N 2 W 1


Internal Maps

Exits to

This map has exits to the following maps: