Hall of Outhouses: Difference between revisions

From Eternal Lands Wiki
Jump to navigation Jump to search
mNo edit summary
(Undo revision 43746 by Saxum - Map is going to change very soon, getting stuck issue will be fixed)
Line 1: Line 1:
{{FoCW Header|Hall of Outhouses}}
{{FoCW Header|Hall of Outhouses}}


You will be teleported in this room if you use a Dung Teleporter. There are a lot of outhouses to harvest at, but nothing else. If you walk into any of the outhouses, it teleports you to a corresponding outhouse on some map. There are exits to both continents and most destinations are monster-free.  If outhouse is surrounded with AFK people you may get stuck in outhouse if you can not use other method to leave.
You will be teleported in this room if you use a Dung Teleporter. There are a lot of outhouses to harvest at, but nothing else. If you walk into any of the outhouses, it teleports you to a corresponding outhouse on some map. There are exits to both continents and most destinations are monster-free.





Revision as of 07:58, 20 March 2015

You will be teleported in this room if you use a Dung Teleporter. There are a lot of outhouses to harvest at, but nothing else. If you walk into any of the outhouses, it teleports you to a corresponding outhouse on some map. There are exits to both continents and most destinations are monster-free.


Specials

  • You teleport in at coordinates 578,53
  • Teleporter at 609,74 does not work.
  • It's looks like a Portal Room.
  • It is located on C1.
  • The map is internally referenced as mapnewbie_insides.elm

Exits to