Other-Life: Difference between revisions

From Eternal Lands Wiki
Jump to navigation Jump to search
(→‎General Information: fixing my own grammar)
(→‎Differences: Wording Conflicted with Wiki Code, fixed. Also split differences section up, for ease of use.)
Line 33: Line 33:


== Differences ==
== Differences ==
Here's a list of differences between the Eternal Lands and Other-Life:
=== General Changes ===
 
* Other Life has no Continent 2 (C2).
* Other Life has no Continent 2 (C2).
* Other Life has bonus experience at the end of a creature kill called a "Bonus Kill".
* Other Life has bonus experience at the end of a creature kill called a "Bonus Kill".
Line 52: Line 51:
* Creatures regenerate 1HP/m except for some, which generate 3HP/m. Invasion Monsters can regen large numbers, with some regaining over 100HP/m
* Creatures regenerate 1HP/m except for some, which generate 3HP/m. Invasion Monsters can regen large numbers, with some regaining over 100HP/m
* Astro removed.
* Astro removed.
* Dailys, Invances & Instances removed (for now).
* Dailies, Invances & Instances removed (for now).
* If you die in Kilaran Field (KF), 25% chance an item will drop.
* If you die in Kilaran Field (KF), 25% chance an item will drop.
* Guild's are 240Kgc to create.
* Guild's are 240Kgc to create.
Line 66: Line 65:
* When mixing, you don't need to have EMU left over to mix an item, but can have a full EMU of ingredients, and the product will replace ingredients lost, rather than needing the space for the product.
* When mixing, you don't need to have EMU left over to mix an item, but can have a full EMU of ingredients, and the product will replace ingredients lost, rather than needing the space for the product.
* After completing Wine/Leather Quests, you can buy bulk from any general storage instead of running to Morcraven Marsh (MM) each time.
* After completing Wine/Leather Quests, you can buy bulk from any general storage instead of running to Morcraven Marsh (MM) each time.
​* #sto doesn't interrupt harvesting!
​* The Command, #sto doesn't interrupt harvesting!
* Viewing your/other peoples achievements doesn't  
* Viewing your/other peoples achievements doesn't  
* Most NPC will give you the option to buy as much as you can afford/carry in a single transaction.
* Most NPC will give you the option to buy as much as you can afford/carry in a single transaction.

Revision as of 09:32, 29 April 2014

Other-Life Logo By sMooMs


General Information

Other-Life is a deviant of Eternal Lands developed by Learner, who has and still does, a lot of the coding for EL. The entire game is community driven and focused on trying to make the game as good as it can be.

Other-Life is Free To Play and is heavily under beta development, with player's voting in all major updates. You decide where we will go!

Other-Life Rules

  1. Use your common sense, until the community decides be conservative about what will or wont be allowed.
  2. Keep the channels 'clean' and when possible, on topic. As the community decides and grows this will change as needed.
  3. If you have discussions in channel about game improvements or changes, try to get the ideas into the forums so more people can provide feedback and they doesn't get lost.
  4. What we have is just what we're starting with, things WILL be changing.
  5. Due to spammers, hackers, etc, use of a proxy known to be used for illegal or abusive purposes will not be permitted. Using private proxy systems that have not been abusing the Internet is permitted.
  6. Characters or Alts shall not interact in any way with other characters run by the same player in any way. It is best if you don't even have an Alt at all. This is not limited by IP or who is running the character at the time of the offence. Other players should not assist by being middle men or help or they may be included in punishment. Punishment can include losing all items or all characters!
  7. No gc Sales for RL $'s etc / aka no black market gc sales.

The Most Important are rules 6 & 7, and it's recommended to remember rule 4 all the time.

Other-Life Shop

Items available from shop:

  • Clothing
  • Looks/Color Change
  • Official Poll Promotion
  • P2P Races
  • Platinum Shop Coins
  • Premium Game Access (Membership)
  • Soft Reset

Note:The Orange Image Is Used Where No Item Is Given In Return, But A Service Is Given Automatically By The Game Or Through Learner.

Differences

General Changes

  • Other Life has no Continent 2 (C2).
  • Other Life has bonus experience at the end of a creature kill called a "Bonus Kill".
  • Other Life has very few quests (for the time being)
  • Other Life's skill system is being reworked. Major rework is being done to the skills of Engineering, Magic, Ranging & Summoning (Level up at your own risk!!!)
  • Some of Other Life's items are been removed but may be available in the future.
  • No Rostogol Stones
  • Other Life have items that are not currently available in Eternal Lands.

Other Life have "Boss Mobs" in invasions. They are slightly bigger than their counterpart with more health, damage, better stats & sometimes with a unique name.

  • The experience rate of mixing skills have been increased slightly for Potions & Manufacturing the higher the item make is.
  • A "soft reset" is available for purchase for 15 Platinum Coins. This lets you re-distribute ALL of your pickpoints straight away without having to do a #reset and level back up your Overall Level.
  • The attribute "Matter" is X6 instead of X5. This allows your health to be increased by 6HP instead of 5HP.
  • EMU is increased 2.5 for every overall level you have.
  • Mini harvesting events have been disable.
  • Only creatures of C1 residence are ingame (with the exception of some creatures that are spawned in an invasion by the Invasion Master. Feros, Lions, Panda and Polar Bears have appeared a fair number of times.)
  • All perks disable.
  • Creatures regenerate 1HP/m except for some, which generate 3HP/m. Invasion Monsters can regen large numbers, with some regaining over 100HP/m
  • Astro removed.
  • Dailies, Invances & Instances removed (for now).
  • If you die in Kilaran Field (KF), 25% chance an item will drop.
  • Guild's are 240Kgc to create.
  • You gain 1.8 pickpoints for every overall level you have.
  • Brand new attribute-system, based off the old Cross Attributes. Refer to Other-Life Forums.
  • Shop Services and Items are available.
  • Mercury bags spawn in Kilaran Field (KF)
  • Creature drops are different. Find out for yourself to discover these new drops!
  • Joker broadcasts hints to find him.
  • Joker can spawn anywhere
  • Joker gives out ANY item. Some that are the best in the game. or exclusive to him!
  • A mini-game called TAG. If your tagged (your name will be highlighted in purple) you find another player and use the finger/pointy icon on them to 'tag' them.
  • When mixing, you don't need to have EMU left over to mix an item, but can have a full EMU of ingredients, and the product will replace ingredients lost, rather than needing the space for the product.
  • After completing Wine/Leather Quests, you can buy bulk from any general storage instead of running to Morcraven Marsh (MM) each time.

​* The Command, #sto doesn't interrupt harvesting!

  • Viewing your/other peoples achievements doesn't
  • Most NPC will give you the option to buy as much as you can afford/carry in a single transaction.

Other-Life Maps

Maps In Other-Life From Eternal Lands

New Maps Exclusive To Other-Life

  • Ravens Island (RI)

Map Edits.

  • Valley Of The Dwarves Map Glitches (Such As A Floating Rock, And A Triangle Of Missing Ground) Patched Up
  • White Stone has a new port where a new port has been added by the old C2 entrance (shortcut by boat to the right of Isla Prima boat when the Desert Pines boat is to the left.

The Community Also Has A Few Maps Under Work And New Maps Are Welcome.