White Stone
White Stone
Home of Raven
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White Stone
Map overview
NPCs and Stores
350,390 - Henrik - Fur Trader
Harvestables
- Blue Lupine - x3: [378,415]; [270,678]; [729,45]; [632,170]
- Blue Star Flower - [56,367]
- Chrysanthemum - [338,433]; [693,558]; [605,114]
- Cotton -
- Daffodils - [581, 174]; [592,185]
- Dandelions - [552, 140 (many little all over in the near)]
- Dung - [607, 160]; [603,152]
- Fruit - [386,741]
- Gold -
- Impatiens -
- Lilac - [426,384], [390,346], [331,433]; [680,165]; [734,45]
- Mugwort - [109,259]
- Ogre Toes -
- Poison Ivy - [220,534]
- Red Currents - [742,368]
- Red Rose - [405,591]
- Red Snapdragons - [429,713]; [394,386]; [710,74]; [605,119]
- Red Toadstool -
- Sunflower - [302, 445]; [272,461]; [98,106]
- Swamp Candle -
- Tiger Lilly - [686,166]; [620,45]; [589,182]; [603,186]; [550,69]
- Tree Mushroom - [236,388], [673,432]
- Vegetable - [265, 435 (must zoom in, green stuff at fire pit)]; [243,387]
- White Asiatic Lilly - [338,433], [427,427]; [745,54]; [603,186]
- White Chanterelle - [338,433], [660, 690]
- Wood Branches - [498,129]; [483,217]; [661,118]
- Wood Logs -
- Wormwood -
- Yellow Rose -
Specials
- Summoners Arena - [161,92]
- Manufacturing School - (564,123) [not tested]
- Alchemy School - (706,567) [not tested]
Bots
- Aage [92, 708], LLL guild bot
- Adarah
- Azdora [120, 250]
- Anna [657, 171] beer guild bot
- Iluna [707, 162]
- Vakana [109, 697], AID guild bot
- Titanta [112, 713], (OC) guild bot
- SilverLeaf [110, 681], SiTu guild bot
Creatures
Fox
Wolf
Deer
Boar
Leprechaun
Red Snake
Gargoyles (at night everywhere), other times just at Vermor Castle
Secret spots
Insert secret spots here
- way to C2 starts here
Internal Maps
Whitestone Diamond Cave
Whitestone Vermor Castle
Whitestone Temples
Whitestone Misc Caves
Whitestone Underground
Entrance Location (In WhiteStone) - (392,375)
Map Overview
NPCs and Stores
HazMat Storage: Viorel - (25,157)
Harvestables
Note, Ogre Toes are also present but not harvestable.
Specials
Bots
Creatures
Secret Spots
Internal
Exits to
This map has exits to the following maps:
- Isla Prima (using the ship at the docks)
- Desert Pines (using the ship at the docks)
- Nordcarn (using the exit to the central north)
- Tarsengaard (using the exit to the north-east)
- Southern Kilaran (using the exit to the north-west)
- Portland (using the western exit in the north)
- Morcraven Marsh (using the western exit in the south)
- Grubani Peninsula (using the south-eastern exit)
- Ruins of Tirnym (using the south-western exit)
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