Maps: Difference between revisions
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(added acronyms and minor non-secret maps; clarified Hints; cleanup) |
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{{FoCW Header|Maps|The maps of Eternal Lands}} | {{FoCW Header|Maps|The maps of Eternal Lands}} | ||
:''See also: [[Maps/Getting_Around|Travellers' guide to Draia]] and How to install [[custom maps]]. (Use at your own risk!)'' | |||
== Revision requested == | == Revision requested == | ||
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== Maps == | == Maps == | ||
Minor maps are only listed if they are not considered to be secrets. | Minor maps are only listed if they are not considered to be secrets. | ||
=== [[Seridia]] ( | |||
=== [[Seridia]] (continent 1) === | |||
*[[File:Desert Pines 25px.png]] [[Desert Pines]] (DP) | *[[File:Desert Pines 25px.png]] [[Desert Pines]] (DP) | ||
**[[Crystal Caverns]] ( | **[[Crystal Caverns]] (CC) | ||
**[[Coal Cave]] | **[[Coal Cave]] | ||
*[[File:Grubani Peninsula 25px.png]] [[Grubani Peninsula]] (GP) | *[[File:Grubani Peninsula 25px.png]] [[Grubani Peninsula]] (GP) | ||
*[[File:Isla Prima 25px.png]] [[Isla Prima]] (IP) | *[[File:Isla Prima 25px.png]] [[Isla Prima]] (IP) | ||
**[[Isla Prima Cave]] ( | **[[Isla Prima Cave]] ("[[rat]] cave") | ||
*[[File:Kilaran Field 25px.png]] [[Kilaran Field]] (KF) | *[[File:Kilaran Field 25px.png]] [[Kilaran Field]] (KF) | ||
*[[File:Morcraven Marsh 25px.png]] [[Morcraven Marsh]] (MM) | *[[File:Morcraven Marsh 25px.png]] [[Morcraven Marsh]] (MM) | ||
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**[[White Stone Castle and Sewers]] | **[[White Stone Castle and Sewers]] | ||
=== [[Irilion]] ( | === [[Irilion]] (continent 2) === | ||
*[[File:Aeth Aelfan 25px.png]] [[Aeth Aelfan]] (AA) | *[[File:Aeth Aelfan 25px.png]] [[Aeth Aelfan]] (AA) | ||
**[[Aeth Aelfan Cave]] | **[[Aeth Aelfan Cave]] | ||
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=== Hints === | === Hints === | ||
Some approximate spawn point coordinates for creatures are listed at the ends of lines on the Map pages. However, | Some approximate spawn point coordinates for [[creatures]] are listed at the ends of lines on the Map pages. However, once they are spawned, creatures can wander ''anywhere'' on their map. | ||
[[Category:Maps| | [[Category:Maps| ]]<!-- Keep the space. See: http://en.wikipedia.org/wiki/WP:EPON --> |
Revision as of 05:38, 20 November 2010
Maps
The maps of Eternal Lands
- See also: Travellers' guide to Draia and How to install custom maps. (Use at your own risk!)
Revision requested
Due to the recent client update to version 1.8.0 and partial neglect of previous updates, all of the map pages are in need of revision at this point, this is especially true of harvestable resources and secrets.
It would be nice if the locations closest to storage could get marked on all maps, as is currently done on some of them and if editors would consider enhancing the Best places list, while editing maps.
Thank you!
--Ermabwed 05:31, 11 January 2009 (CST)
Maps
Minor maps are only listed if they are not considered to be secrets.
Seridia (continent 1)
- Desert Pines (DP)
- Crystal Caverns (CC)
- Coal Cave
- Grubani Peninsula (GP)
- Isla Prima (IP)
- Isla Prima Cave ("rat cave")
- Kilaran Field (KF)
- Morcraven Marsh (MM)
- Naralik
- Nordcarn (NC)
- North Cave ("PK cave" to Tarsengaard)
- South Cave ("ruby cave")
- Portland (PL)
- Titanium Mines
- Eastern Cave ("sapphire cave")
- Ruins of Tirnym (RoT)
- Southern Kilaran (SKF)
- Tahraji Desert (TD)
- Tarsengaard (TG)
- Magic School
- Gargoyles Cave
- North Cave ("PK cave" to Nordcarn)
- Valley of the Dwarves (VotD)
- White Stone (WS)
Irilion (continent 2)
- Aeth Aelfan (AA)
- Arius
- Bethel
- Egratia Point (EP)
- Emerald Valley Trade Route (EVTR)
- Glacmor (Glac)
- Hulda
- Hurquin
- Idaloran (Ida)
- Imbroglio Islands (II)
- Irinveron (Irin)
- Irsis
- Iscalrith (Isc)
- Isle of the Forgotten (IotF)
- Kusamura Jungle (KJ or Kus)
- Melinis
- North Redmoon (NRM)
- Palon Vertas (PV)
- Southern cave
- Northern Cave (Taurgis' Smithery)
- Port Anitora
- Sedicolis (Sedi)
- South Redmoon (SRM)
- Thelinor
- Trassian
- Willowvine Forest
- Zirakinbar (Zirak)
Hints
Some approximate spawn point coordinates for creatures are listed at the ends of lines on the Map pages. However, once they are spawned, creatures can wander anywhere on their map.