Tahraji Desert: Difference between revisions
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* [[Summoning#Summoning Arenas|Summoning arena]], you can get there by using some sort of globes (two blue, one red) in a ruin in the north-east @ 255,308. Teleportation ability is recommended so you do not get stuck someplace you can not get back from. | * [[Summoning#Summoning Arenas|Summoning arena]], you can get there by using some sort of globes (two blue, one red) in a ruin in the north-east @ 255,308. Teleportation ability is recommended so you do not get stuck someplace you can not get back from. | ||
* There is a large, white unoccupied tent @ 285,32 at entrance to Mortos Valley which you can enter in which normal desert affects ([[cooldown]] and PK) do not apply. | * There is a large, white unoccupied tent @ 285,32 at entrance to Mortos Valley which you can enter in which normal desert affects ([[cooldown]] and PK) do not apply. | ||
* Bag spawns with [[Potion of Body Restoration]], [[ | * Bag spawns with [[File:Potion of Body Restoration.png|25px]] [[Potion of Body Restoration]], [[File:Thread.png|25px]] [[Thread]], [[Gold coins]] and possibly other things near the [[Desert Pines]] exit and the [[Tahraji Dragon Cave]] entrance. | ||
* There are several paths through mountains and ruins including one from Portland to Dragon Cave. | * Bag spawns near ruins of Matajin with small amounts of [[File:Health Essence.png|25px]] [[Health Essence]], [[File:Fruits.png|25px]] [[Fruits]] and/or [[Gold coins]]. | ||
* There are several paths through mountains and ruins including one from [[Portland]] to [[Tahraji Dragon Cave]]. | |||
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Revision as of 21:59, 2 November 2018
Tahraji Desert
Seridia maps
Map overview
The Ruins of Matajin are in the north, and Mortos Valley is in the south along with Tahraji Dragon Cave. There is an oasis near the middle of the map and a summoning arena offshore in the Ghealan Ocean. There is also a tent safe to rest in Mortos Valley.
WARNING! This map is PK! You cannot use #beam me in this map - it is not true from ALL PK Maps.
Rostogol Stones do not work here, either. However, it is a LEGACY map from back in the days when things did not require a cooldown period, so everything has a cooldown of 1. This is a major advantage, if you can find a secluded space to mix.
NPCs and Stores
- Arina - The great sand mage of the Majini - [318,262]
- Atreides - He trains Hawks to hunt for him - [312,38]
- Lehha - The top ranking officer in Tahraji Desert - [243,156]
- Naima - A member of the Tahjrah tribe - [220,220]
- Onyx - Summoning Arena - [166,261]
- Urabi - An Archeologist studying the ruins - [292,322]
Harvestables
- Black Rose - [235,216]
- Blue Star Flower - [217,219]
- Cactus - all over the place
- Chrysanthemum - [234,216]
- Lilacs - [235,216], [226,208]
- Red Rose - [235,216]
- Tiger Lilly - [233,207]
- Wood Branches - [217,219]
- Wood Logs - [292,56]
- Yellow Rose - [235,216]
Specials
- Summoning arena, you can get there by using some sort of globes (two blue, one red) in a ruin in the north-east @ 255,308. Teleportation ability is recommended so you do not get stuck someplace you can not get back from.
- There is a large, white unoccupied tent @ 285,32 at entrance to Mortos Valley which you can enter in which normal desert affects (cooldown and PK) do not apply.
- Bag spawns with Potion of Body Restoration, Thread, Gold coins and possibly other things near the Desert Pines exit and the Tahraji Dragon Cave entrance.
- Bag spawns near ruins of Matajin with small amounts of Health Essence, Fruits and/or Gold coins.
- There are several paths through mountains and ruins including one from Portland to Tahraji Dragon Cave.
Creatures
Internal maps
- Tahraji Dragon Cave - [370,20]
Exits to
This map has exits to the following maps:
By Land | |
---|---|
Desert Pines - [374,326] | |
Portland - [374,52] |
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