Maps
Maps
The maps of Eternal Lands
- See also: Travellers' guide to Draia and How to install custom maps. (Use at your own risk!)
Revision requested
Due to the recent client update to version 1.8.0 and partial neglect of previous updates, all of the map pages are in need of revision at this point, this is especially true of harvestable resources and secrets.
It would be nice if the locations closest to storage could get marked on all maps, as is currently done on some of them and if editors would consider enhancing the Best places list, while editing maps.
Thank you!
--Ermabwed 05:31, 11 January 2009 (CST)
Maps
Minor maps are only listed if they are not considered to be secrets.
Seridia (continent 1)
Desert Pines (DP)
- Crystal Caverns (CC)
- Coal Cave
Grubani Peninsula (GP)
Isla Prima (IP)
- Isla Prima Cave ("rat cave")
Kilaran Field (KF)
Morcraven Marsh (MM)
Naralik
Nordcarn (NC)
- North Cave ("PK cave" to Tarsengaard)
- South Cave ("ruby cave")
Portland (PL)
- Titanium Mines
- Eastern Cave ("sapphire cave")
Ruins of Tirnym (RoT)
Southern Kilaran (SKF)
Tahraji Desert (TD)
Tarsengaard (TG)
- Magic School
- Gargoyles Cave
- North Cave ("PK cave" to Nordcarn)
Valley of the Dwarves (VotD)
White Stone (WS)
Irilion (continent 2)
Aeth Aelfan (AA)
Arius
Bethel
Egratia Point (EP)
Emerald Valley Trade Route (EVTR)
Glacmor (Glac)
Hulda
Hurquin
Idaloran (Ida)
Imbroglio Islands (II)
Irinveron (Irin)
Irsis
Iscalrith (Isc)
Isle of the Forgotten (IotF)
Kusamura Jungle (KJ or Kus)
Melinis
North Redmoon (NRM)
Palon Vertas (PV)
- Southern cave
- Northern Cave (Taurgis' Smithery)
Port Anitora
Sedicolis (Sedi)
South Redmoon (SRM)
Thelinor
Trassian
Willowvine Forest
Zirakinbar (Zirak)
Hints
Some approximate spawn point coordinates for creatures are listed at the ends of lines on the Map pages. However, once they are spawned, creatures can wander anywhere on their map.